From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 6 Feb 2022 19:14:54 +0100 Subject: Added datafiles to the repository This includes only text files from the most common distribution of content.dat and shatter.dat. --- data/shatter/Campaigns/02/Scenes/12-Cease-Fire.def | 310 +++++++++++++++++++++ 1 file changed, 310 insertions(+) create mode 100644 data/shatter/Campaigns/02/Scenes/12-Cease-Fire.def (limited to 'data/shatter/Campaigns/02/Scenes/12-Cease-Fire.def') diff --git a/data/shatter/Campaigns/02/Scenes/12-Cease-Fire.def b/data/shatter/Campaigns/02/Scenes/12-Cease-Fire.def new file mode 100644 index 0000000..ab18a01 --- /dev/null +++ b/data/shatter/Campaigns/02/Scenes/12-Cease-Fire.def @@ -0,0 +1,310 @@ +MISSION + +name: "Cmpn02 News12 Cease Fire" +type: "Patrol" + +system: Solus +region: Solus + +objective: "Unspecified" +sitrep: "Unknown" +start: "33:00:00" +stardate: 1147384500.0 + +degrees: true + +element: { + name: Falcon + design: CameraPod + mission: Misc + + intel: Secret + count: 1 + iff: 0 + player: 1 + loc: (0, 0, 0) +} + + +element: { + name: "Solus-Jalah" + design: "Farcaster" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Solus" + loc: (150000, -180000, 0) + + objective: { cmd: Vector, tgt: "Jalah-Solus" } +} + +element: { + name: "Fort Talas" + design: "Station3" + mission: "Flight Ops" + + intel: "Secret" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Jalah" + loc: (-150e3, -150e3, 0) +} + +element: { + name: "Jalah-Solus" + design: "Farcaster" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Jalah" + loc: (0, 0, 0) + + objective: { cmd: Vector, tgt: "Solus-Jalah" } +} + + +element: { + name: "Archon" + design: "Orion" + mission: "Flight Ops" + + intel: "Known" + count: 1 + command_ai:1 + iff: 1 + playable: false + region: Jalah + loc: (-140e3, -160e3, 0) +} + +element: { + name: "Stalwart" + design: "Courageous" + commander: "Archon" + mission: "Escort" + + intel: "Known" + count: 1 + command_ai:1 + iff: 1 + playable: false + region: Jalah + loc: (-125e3, -155e3, 0) +} + +element: { + name: "Gerson" + design: "Asher" + commander: "Archon" + mission: "Escort" + + intel: "Known" + count: 1 + command_ai:1 + iff: 1 + playable: false + region: Jalah + loc: (-154e3, -174e3, 0) +} + +element: { + name: "Simmons" + design: "Asher" + commander: "Archon" + mission: "Escort" + + intel: "Known" + count: 1 + command_ai:1 + iff: 1 + playable: false + region: Jalah + loc: (-162e3, -143e3, 0) +} + + + +element: { + name: "Admin" + design: "Bldg00" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-53000, 29500, 0) +} + +element: { + name: "Office" + design: "Bldg01" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-52500, 28000, 0) +} + +element: { + name: "Tower" + design: "Bldg02" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-54600, 32800, 0) +} + +element: { + name: "Alton" + design: "Bldg03" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-56000, 26000, 0) +} + +element: { + name: "City Block" + design: "City00" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-60000, 28000, 0) +} + +element: { + name: "Downtown Telmera" + design: "City02" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-56000, 30000, 0) +} + +element: { + name: "Palace" + design: "Bldg00" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-55300, 28800, 0) +} + + +element: { + name: "City Block" + design: "City00" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-51000, 30700, 0) +} + +element: { + name: "Factory 2" + design: "Fact04" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-53000, 30500, 0) +} + +element: { + name: "Telmera Starport" + design: "Airbase1" + mission: "Flight Ops" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-55000, 22000, 0) +} + + + + +event: { event: BeginScene, time: 0, message: "Scene 1" } +event: { event: Display, image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (0,5,1), rect: (0,0,0,0) } +event: { event: Display, image: "Campaigns/02/Scenes/News.pcx", color: 0xffffffff, fade: (1,4,1), rect: (0,0, -512,-128) } + +event: { event: Camera, param: 3, target: "Stalwart", vec: (4,0,4e3) } +event: { event: Camera, param: 5, vec: (0.15, 0.01, 0.01) } +event: { event: Display, message: "Jalah Sector", font: Limerick18, color: 0xffffff80, fade: (1,9,1), rect: (20,20, 300,100) } + +event: { + event: Message + time: 5 + sound: "Vox/Scenes/02/News_12_Cease_Fire.ogg" +} + + +event: { event: Camera, time: 18, param: 3, target: "Downtown Telmera", vec: (1,0.1,4e3) } +event: { event: Camera, param: 5, vec: (-0.08, 0.005, -0.02) } +event: { event: Display, message: "Telmera Sector", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) } +event: { event: Display, message: "Presidential Palace", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) } + + +event: { event: Camera, time: 43, param: 3, target: "body:Solus", vec: (-2,-0.1,2e7) } +event: { event: Camera, param: 5, vec: (-0.10, 0.02, 0.01) } + + + +event: { event: EndScene, time: 80, message: "Scene 1" } +event: { event: Exit } + +// EOF -- cgit v1.1