From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001
From: Aki <please@ignore.pl>
Date: Sun, 6 Feb 2022 19:14:54 +0100
Subject: Added datafiles to the repository

This includes only text files from the most common distribution of content.dat
and shatter.dat.
---
 data/shatter/Campaigns/02/Scenes/12-Cease-Fire.def | 310 +++++++++++++++++++++
 1 file changed, 310 insertions(+)
 create mode 100644 data/shatter/Campaigns/02/Scenes/12-Cease-Fire.def

(limited to 'data/shatter/Campaigns/02/Scenes/12-Cease-Fire.def')

diff --git a/data/shatter/Campaigns/02/Scenes/12-Cease-Fire.def b/data/shatter/Campaigns/02/Scenes/12-Cease-Fire.def
new file mode 100644
index 0000000..ab18a01
--- /dev/null
+++ b/data/shatter/Campaigns/02/Scenes/12-Cease-Fire.def
@@ -0,0 +1,310 @@
+MISSION
+
+name:   "Cmpn02 News12 Cease Fire"
+type:   "Patrol"
+
+system:   Solus
+region:   Solus
+
+objective: "Unspecified"
+sitrep: "Unknown"
+start: "33:00:00"
+stardate: 1147384500.0
+
+degrees: true
+
+element: {
+   name:      Falcon
+   design:    CameraPod
+   mission:   Misc
+
+   intel:     Secret
+   count:     1
+   iff:       0
+   player:    1
+   loc:       (0, 0, 0)
+}
+
+
+element: {
+   name:      "Solus-Jalah"
+   design:    "Farcaster"
+   mission:   "Misc"
+
+   intel:     "Located"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Solus"
+   loc:       (150000, -180000, 0)
+
+   objective: { cmd: Vector, tgt: "Jalah-Solus" }
+}
+
+element: {
+   name:      "Fort Talas"
+   design:    "Station3"
+   mission:   "Flight Ops"
+
+   intel:     "Secret"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Jalah"
+   loc:       (-150e3, -150e3, 0)
+}
+
+element: {
+   name:      "Jalah-Solus"
+   design:    "Farcaster"
+   mission:   "Misc"
+
+   intel:     "Located"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Jalah"
+   loc:       (0, 0, 0)
+
+   objective: { cmd: Vector, tgt: "Solus-Jalah" }
+}
+
+
+element: {
+   name:      "Archon"
+   design:    "Orion"
+   mission:   "Flight Ops"
+
+   intel:     "Known"
+   count:     1
+   command_ai:1
+   iff:       1
+   playable:  false
+   region:    Jalah
+   loc:       (-140e3, -160e3, 0)
+}
+
+element: {
+   name:      "Stalwart"
+   design:    "Courageous"
+   commander: "Archon"
+   mission:   "Escort"
+
+   intel:     "Known"
+   count:     1
+   command_ai:1
+   iff:       1
+   playable:  false
+   region:    Jalah
+   loc:       (-125e3, -155e3, 0)
+}
+
+element: {
+   name:      "Gerson"
+   design:    "Asher"
+   commander: "Archon"
+   mission:   "Escort"
+
+   intel:     "Known"
+   count:     1
+   command_ai:1
+   iff:       1
+   playable:  false
+   region:    Jalah
+   loc:       (-154e3, -174e3, 0)
+}
+
+element: {
+   name:      "Simmons"
+   design:    "Asher"
+   commander: "Archon"
+   mission:   "Escort"
+
+   intel:     "Known"
+   count:     1
+   command_ai:1
+   iff:       1
+   playable:  false
+   region:    Jalah
+   loc:       (-162e3, -143e3, 0)
+}
+
+
+
+element: {
+   name:      "Admin"
+   design:    "Bldg00"
+   mission:   "Misc"
+
+   intel:     "Located"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Telmera"
+   loc:       (-53000, 29500, 0)
+}
+
+element: {
+   name:      "Office"
+   design:    "Bldg01"
+   mission:   "Misc"
+
+   intel:     "Located"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Telmera"
+   loc:       (-52500, 28000, 0)
+}
+
+element: {
+   name:      "Tower"
+   design:    "Bldg02"
+   mission:   "Misc"
+
+   intel:     "Located"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Telmera"
+   loc:       (-54600, 32800, 0)
+}
+
+element: {
+   name:      "Alton"
+   design:    "Bldg03"
+   mission:   "Misc"
+
+   intel:     "Located"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Telmera"
+   loc:       (-56000, 26000, 0)
+}
+
+element: {
+   name:      "City Block"
+   design:    "City00"
+   mission:   "Misc"
+
+   intel:     "Located"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Telmera"
+   loc:       (-60000, 28000, 0)
+}
+
+element: {
+   name:      "Downtown Telmera"
+   design:    "City02"
+   mission:   "Misc"
+
+   intel:     "Located"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Telmera"
+   loc:       (-56000, 30000, 0)
+}
+
+element: {
+   name:      "Palace"
+   design:    "Bldg00"
+   mission:   "Misc"
+
+   intel:     "Located"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Telmera"
+   loc:       (-55300, 28800, 0)
+}
+
+
+element: {
+   name:      "City Block"
+   design:    "City00"
+   mission:   "Misc"
+
+   intel:     "Located"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Telmera"
+   loc:       (-51000, 30700, 0)
+}
+
+element: {
+   name:      "Factory 2"
+   design:    "Fact04"
+   mission:   "Misc"
+
+   intel:     "Located"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Telmera"
+   loc:       (-53000, 30500, 0)
+}
+
+element: {
+   name:      "Telmera Starport"
+   design:    "Airbase1"
+   mission:   "Flight Ops"
+
+   intel:     "Located"
+   count:     1
+   command_ai:1
+   iff:       0
+   playable:  false
+   region:    "Telmera"
+   loc:       (-55000, 22000, 0)
+}
+
+
+
+
+event: { event: BeginScene, time:   0, message: "Scene 1" }
+event: { event: Display,               image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (0,5,1), rect: (0,0,0,0) }
+event: { event: Display,               image: "Campaigns/02/Scenes/News.pcx",  color: 0xffffffff, fade: (1,4,1), rect: (0,0, -512,-128) }
+
+event: { event: Camera,                param: 3, target: "Stalwart",       vec: (4,0,4e3) }
+event: { event: Camera,                param: 5,                           vec: (0.15, 0.01, 0.01) }
+event: { event: Display,               message: "Jalah Sector",            font: Limerick18,     color: 0xffffff80, fade: (1,9,1), rect: (20,20, 300,100) }
+
+event: {
+   event: Message
+   time:  5
+   sound: "Vox/Scenes/02/News_12_Cease_Fire.ogg"
+}
+
+
+event: { event: Camera,     time:  18, param: 3,  target: "Downtown Telmera", vec: (1,0.1,4e3)       }
+event: { event: Camera,                param: 5,                              vec: (-0.08, 0.005, -0.02) }
+event: { event: Display,               message: "Telmera Sector",      font: Limerick18,   color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display,               message: "Presidential Palace", font: Limerick12,   color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+
+
+event: { event: Camera,     time:  43, param: 3,  target: "body:Solus",  vec: (-2,-0.1,2e7) }
+event: { event: Camera,                param: 5,                         vec: (-0.10, 0.02, 0.01) }
+
+
+
+event: { event: EndScene,   time:  80, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
-- 
cgit v1.1

