From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 6 Feb 2022 19:14:54 +0100 Subject: Added datafiles to the repository This includes only text files from the most common distribution of content.dat and shatter.dat. --- data/content/Ships/Pirate_Ships/Cutlass.def | 236 +++++++++++++++++++++++ data/content/Ships/Pirate_Ships/Marauder.def | 270 +++++++++++++++++++++++++++ 2 files changed, 506 insertions(+) create mode 100644 data/content/Ships/Pirate_Ships/Cutlass.def create mode 100644 data/content/Ships/Pirate_Ships/Marauder.def (limited to 'data/content/Ships/Pirate_Ships') diff --git a/data/content/Ships/Pirate_Ships/Cutlass.def b/data/content/Ships/Pirate_Ships/Cutlass.def new file mode 100644 index 0000000..b9dbd7b --- /dev/null +++ b/data/content/Ships/Pirate_Ships/Cutlass.def @@ -0,0 +1,236 @@ +SHIP + +name: Cutlass +display_name: Cutlass +class: Fighter +abrv: "F-19" +description: "ship.cutlass" + +hud_icon: "CutlassHud.pcx" + +detail_0: "Cutlass_0.mag" +feature_0: 25 +detail_1: "Cutlass_1.mag" +feature_1: 2 + +mass: 14 +integrity: 2500 +scuttle: 1e3 +vlimit: 250 +agility: 137 +air_factor: 0.25 +roll_rate: 1900 +scale: 0.24 +acs: 1.1 +detet: 30e3 + +trans_x: 2e3 +trans_y: 1e3 +trans_z: 2e3 + +arcade_drag: 0.22 +drag: 5.0e-5 +roll_drag: 10 +pitch_drag: 10 +yaw_drag: 10 + +CL: 1.2e-2 +CD: 0.9e-1 +stall: 0.40 + +prep_time: 15 +avoid_fighter: 7 + +chase: (0, -1200, 250) +bridge: (0, 145, 8) + +power: { + type: Fusion, + max_output: 50, + + loc: (0, 0, 0), + size: 32, + hull_factor: 0.5 +} + +drive: { + type: Red + thrust: 19, + augmenter: 35, + scale: 0.6, + port: (-12, 0, -133) + port: ( 12, 0, -133) + + loc: (0, 0, -80), + size: 16, + hull_factor: 0.5 +} + + +weapon: { + type: "Alpha Cannon", + abrv: Cannon, + muzzle: (-150, 5, -10), + muzzle: (-150, -6, -10), + muzzle: ( 150, 5, -10), + muzzle: ( 150, -6, -10), + + loc: (0, 0, 32), + size: 32, + hull_factor: 0.5 +} + +hardpoint: { + type: "Javelin", + type: "Vector", + type: "Harpoon", + abrv: "STA-1", + muzzle: (-64, -10, -100) + + loc: (-46, -10, -25) + size: 16, + hull_factor: 0.2 +} + +hardpoint: { + type: "Javelin", + type: "Vector", + type: "Harpoon", + abrv: "STA-2", + muzzle: ( 64, -10, -100) + + loc: ( 64, -10, -25) + size: 16, + hull_factor: 0.2 +} + +loadout: { name: "Clean", stations: (-1, -1) } +loadout: { name: "ACM Light", stations: ( 0, 0) } +loadout: { name: "ACM Short Range", stations: ( 0, 0) } +loadout: { name: "ACM Medium Range", stations: ( 1, 1) } +loadout: { name: "Ground Strike", stations: ( 0, 0) } +loadout: { name: "Ship Strike", stations: ( 2, 2) } +loadout: { name: "Hvy Ship Strike", stations: ( 2, 2) } +loadout: { name: "Rockets", stations: ( 0, 0) } +loadout: { name: "Scout/Recon", stations: ( 0, 0) } + + +decoy: { + type: "Fighter Decoy", + abrv: Decoy, + muzzle: ( 0, -32, 0), + + loc: (0, 0, 0), + size: 16, + hull_factor: 0.5 +} + +sensor: { + pcs: 25, + active_efficiency: 2e9, + passive_efficiency: 500, + range: 25e3, + range: 50e3, + range: 75e3, + + loc: (0, 0, 100), + size: 25, + hull_factor: 0.25 +} + +computer: { + name: "Avionics Package", + abrv: HUD, + type: 1, + + loc: (20, 0, 80), + size: 8, + hull_factor: 0.2 +} + +computer: { + name: "Flight Computer", + abrv: Flight, + type: 2, + + loc: (-20, 0, 80), + size: 16, + hull_factor: 0.5 +} + +gear: { + name: "Undercarriage", + abrv: Gear, + loc: (0, 0, 0), + size: 16, + hull_factor: 0.5, + + gear: { + model: "LeftSkid.mag", + start: (-20, -16, 0), + end: (-48, -44, 0), + }, + + gear: { + model: "RightSkid.mag", + start: ( 20, -16, 0), + end: ( 48, -44, 0), + }, +} + +nav: { + loc: (0, 0, 60), + size: 16, + hull_factor: 0.1 +} + +death_spiral: { + time: 2.5, + + explosion_type: 22, // SMALL_EXPLOSION + explosion_time: 1.1, + explosion_loc: (0, 0, -64), + + explosion_type: 22, // SMALL_EXPLOSION + explosion_time: 1.5, + explosion_loc: (20, 10, -20), + + final_type: 23, // LARGE_EXPLOSION + final_loc: (0, 0, -32), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, -32), + + debris: "DebrisX.mag" + debris_loc: (0,0,-2) + debris_mass: 20 + debris_count: 4 + debris_life: 1.8 + debris_fire: (1,1,1) + debris_fire_type: 25 + debris_drag: 0.3 + debris_speed: 190 + + debris: "DebrisX.mag" + debris_loc: (0,0,3) + debris_mass: 20 + debris_count: 3 + debris_life: 2.2 + debris_fire: (1,1,1) + debris_fire_type: 25 + debris_drag: 0.35 + debris_speed: 220 +} + + +map: { + sprite: "cmap0.pcx", + sprite: "cmap1.pcx", + sprite: "cmap2.pcx", + sprite: "cmap3.pcx", + sprite: "cmap4.pcx", + sprite: "cmap5.pcx", + sprite: "cmap6.pcx", + sprite: "cmap7.pcx" +} + diff --git a/data/content/Ships/Pirate_Ships/Marauder.def b/data/content/Ships/Pirate_Ships/Marauder.def new file mode 100644 index 0000000..b18a128 --- /dev/null +++ b/data/content/Ships/Pirate_Ships/Marauder.def @@ -0,0 +1,270 @@ +SHIP + +name: Marauder +display_name: Marauder +class: Frigate +description: "ship.marauder" + +hud_icon: "MarauderHud.pcx" + +detail_0: "Marauder_2opt.mag" +feature_0: 32 +detail_1: "Marauder_3opt.mag" +feature_1: 16 + +mass: 7.9e3 +agility: 5 +vlimit: 280 +roll_rate: 60 +integrity: 22e3 +scale: 2.5 +acs: 1 +degrees: true +detet: 30e3 + +trans_x: 75e3 +trans_y: 25e3 +trans_z: 75e3 + +arcade_drag:2e-2 +drag: 1e-6 +roll_drag: 1.2 +pitch_drag: 1.2 +yaw_drag: 1.2 + +chase: (0, -1e3, 200) +bridge: (0, 216, 34) + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 3e3, + + loc: (0, 0, -60), + size: 48, + hull_factor: 0.6, + explosion: 7 +} + +drive: { + type: Red + name: "Plasma Drive", + design: "Plasma Drive", + thrust: 800, + scale: 4, + port: (-44,12,-252), + port: ( 45,12,-252), + + loc: (0,0,-200), + size: 32, + hull_factor: 0.5, + explosion: 7 +} + +thruster: { + design: Thruster, + + loc: (0, 0, 64), + size: 24, + hull_factor: 0.3 +} + +quantum: { + design: "Quantum Drive", + loc: (0, 0, -120), + size: 24, + hull_factor: 0.3 +} + + +shield: { + type: 2, + design: "Grav Shield", + factor: 0.05, + consumption: 2000, + + pcs: 100, + loc: (0, 20, -80), + size: 16, + hull_factor: 0.5, + bolt_hit_sound: "shield_hit4.wav", + beam_hit_sound: "shield_hit5.wav", +} + +weapon: { + type: "Plasma Cannon", + design: "Plasma Weapon", + name: "Port Cannon", + abrv: "Plasma 2", + muzzle: (-260, -32, 194), + azimuth: 0, + + loc: (-260, -32, 60), + size: 24, + hull_factor: 0.3 +} + +weapon: { + type: "Plasma Cannon", + design: "Plasma Weapon", + name: "Starboard Cannon", + abrv: "Plasma 3", + muzzle: ( 260, -32, 194), + azimuth: 0, + + loc: ( 260, -32, 60), + size: 24, + hull_factor: 0.3 +} + +weapon: { + type: "Light-PDB" + design: "Plasma Weapon" + name: "PDB-1" + + azimuth: 60 + aim_az_max: 90 + aim_az_min: -60 + aim_az_rest: -60 + + muzzle: (0, 0, 71) + loc: (-110, 26, 20) + size: 32 + hull_factor: 0.3 +} + +weapon: { + type: "Light-PDB" + design: "Plasma Weapon" + name: "PDB-2" + + azimuth: -60 + aim_az_max: -90 + aim_az_min: 60 + aim_az_rest: 60 + + muzzle: (0, 0, 71) + loc: (110, 26, 20) + size: 32 + hull_factor: 0.3 +} + +probe: { + type: "Sensor Drone", + design: "Probe", + abrv: "Probe", + muzzle: ( 0, -10, 64), + + loc: (0, -10, 50), + size: 16, + hull_factor: 0.2 +} + +power: { + type: Battery, + design: Battery, + max_output: 250 +} + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 25e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, 0, 180), + size: 16, + hull_factor: 0.1 +} + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 +} + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.2 +} + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.1 +} + + +death_spiral: { + time: 5, + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 2, + explosion_loc: (-50, 50, 0), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 1, + explosion_loc: (60, 40, 190), + + explosion_type: 10, // LARGE_BURST + explosion_time: 0.5, + explosion_loc: (0, -48, -180), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0, + explosion_loc: (20, 80, -190), + + final_type: 11, // LARGE_EXPLOSION + final_loc: (0, 0, 0), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, 0), + + debris: "Debris5.mag", + debris_loc: (0,0,-50), + debris_mass: 5, + debris_count: 15, + debris_life: 15, + + debris: "Debris6.mag", + debris_loc: (0,0,60), + debris_mass: 4, + debris_count: 15, + debris_life: 15, + + debris: "Debris7.mag", + debris_loc: (0,0,0), + debris_mass: 1, + debris_count: 10, + debris_life: 15, + + } + +map: { + sprite: "m_map0.pcx", + sprite: "m_map1.pcx", + sprite: "m_map2.pcx", + sprite: "m_map3.pcx", + sprite: "m_map4.pcx", + sprite: "m_map5.pcx", + sprite: "m_map6.pcx", + sprite: "m_map7.pcx" +} + + -- cgit v1.1