From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 6 Feb 2022 19:14:54 +0100 Subject: Added datafiles to the repository This includes only text files from the most common distribution of content.dat and shatter.dat. --- .../Campaigns/05/Scenes/07-Deadmans-Alley.def | 121 +++++++++++++++++++++ 1 file changed, 121 insertions(+) create mode 100644 data/content/Campaigns/05/Scenes/07-Deadmans-Alley.def (limited to 'data/content/Campaigns/05/Scenes/07-Deadmans-Alley.def') diff --git a/data/content/Campaigns/05/Scenes/07-Deadmans-Alley.def b/data/content/Campaigns/05/Scenes/07-Deadmans-Alley.def new file mode 100644 index 0000000..f62705c --- /dev/null +++ b/data/content/Campaigns/05/Scenes/07-Deadmans-Alley.def @@ -0,0 +1,121 @@ +MISSION + +name: "Cmpn05 Brief07 - Deadman's Alley" +type: Patrol +system: Radix +region: Radix +stardate: 1188334411 + +subtitles: "Campaigns/05/Actions/07-deadmans-alley.txt" + +degrees: true + +element: { + name: Camera + design: CameraPod + iff: 0 + player: 1 + loc: (100e3, 30e3, 0) +} + +element: { + name: "Radix Base", + design: "Airbase2", + rgn: "Shadow Canyon" + loc: (-40e3, -90e3, 0), + heading: 90, +} + +element: { + name: "Barracks 1", + design: "Barracks", + region: "Shadow Canyon", + loc: (-37e3, -92e3, 0), + heading: 90, +} + +element: { + name: "Barracks 2", + design: "Barracks", + region: "Shadow Canyon", + loc: (-38e3, -94e3, 0), + heading: 90, +} + +element: { + name: "Barracks 3", + design: "Barracks", + region: "Shadow Canyon", + loc: (-39e3, -96e3, 0), + heading: 90, +} + +element: { + name: "SAM 1", + design: "SAM 1", + region: "Shadow Canyon", + loc: (-62e3, -82e3, 0), +} + +element: { + name: "AAA 1", + design: "AAA 1", + region: "Shadow Canyon", + loc: (-58e3, -82e3, 0), +} + +element: { + name: "SAM 2", + design: "SAM 1", + region: "Shadow Canyon", + loc: (-75e3, -68e3, 0), +} + +element: { + name: "Reactor", + design: "Reac01", + region: "Shadow Canyon", + loc: (-77e3, -56e3, 0), +} + +element: { + name: "Cooling Tower", + design: "Cool00", + region: "Shadow Canyon", + loc: (-77e3, -58e3, 0), +} + +element: { + name: "Cryo Tank", + design: "Tank00", + region: "Shadow Canyon", + loc: (-75e3, -58e3, 0), +} + +event: { event: BeginScene, time: 0, message: "Scene 1" } + +event: { event: Camera, param: 3, target: "body:Radix", vec: (2, 0.1, 2.7e7) } +event: { event: Camera, param: 5, vec: (-0.11, 0.007, -0.01) } + + +event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff, + message: "FORCE:INTEL BRIEFING" } + +event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80, + message: "*************************************\n*** FLASH CODED +$TIME \n*** DEADMAN'S ALLEY MILITARY BASE\n*** SHADOW CANYON SECTOR \n*** CLASSIFIED: SECRET R3 NTK\n*************************************" } + +event: { event: Message, time: 3, sound: "Vox/Scenes/05/Briefing_07_Deadmans_Alley_2.ogg" } + +event: { event: Camera, time: 15, param: 3, target: "Radix Base", vec: (2, 0.15, 7e3) } +event: { event: Camera, param: 5, vec: (-0.11, 0.01, -0.01) } + +event: { event: Camera, time: 30, param: 3, target: "SAM 1", vec: (2, 0.15, 7e3) } +event: { event: Camera, param: 5, vec: ( 0.11, 0.01, -0.01) } + +event: { event: Camera, time: 45, param: 3, target: "Reactor", vec: (2, 0.20, 7e3) } +event: { event: Camera, param: 5, vec: (-0.12, 0.01, -0.01) } + +event: { event: EndScene, time: 60, message: "Scene 1" } +event: { event: Exit } + +// EOF -- cgit v1.1