From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 6 Feb 2022 19:14:54 +0100 Subject: Added datafiles to the repository This includes only text files from the most common distribution of content.dat and shatter.dat. --- data/content/Campaigns/03/Scenes/Defeat2.def | 74 ++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) create mode 100644 data/content/Campaigns/03/Scenes/Defeat2.def (limited to 'data/content/Campaigns/03/Scenes/Defeat2.def') diff --git a/data/content/Campaigns/03/Scenes/Defeat2.def b/data/content/Campaigns/03/Scenes/Defeat2.def new file mode 100644 index 0000000..293762e --- /dev/null +++ b/data/content/Campaigns/03/Scenes/Defeat2.def @@ -0,0 +1,74 @@ +MISSION + +name: "Cmpn 03 Defeat 02" +type: "Patrol" +system: Haiche +region: Haiche +stardate: 1177889900 + +subtitles: "Campaigns/03/Actions/def2.txt" + +element: { + name: Falcon + design: CameraPod + mission: Misc + + intel: Secret + count: 1 + iff: 1 + player: 1 + loc: (50e3, 0, 0) +} + +element: { + name: Vendetta + design: Vendetta + mission: "Misc" + + intel: "Known" + count: 1 + command_ai:1 + iff: 0 + playable: false + loc: (0,0,0) + navpt: { cmd: Vector, loc: (0,-100e3,0), speed: 500 } +} + +element: { + name: Broadsword + design: Broadsword + commander: Vendetta + mission: "Misc" + + intel: "Known" + count: 1 + command_ai:1 + iff: 0 + playable: false + loc: (5e3,0,-300) + navpt: { cmd: Vector, loc: (7e3,-100e3,-300), speed: 500 } +} + + +event: { event: BeginScene, time: 0, message: "Scene 1" } + +event: { event: Camera, param: 3, target: "body:Haiche", vec: (1,0,2e7) } +event: { event: Camera, param: 5, vec: (0.06, 0.002, 0.01) } + +event: { event: Display, message: "Operation Shining Fortress", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,20, 600,100) } +event: { event: Display, message: "Stalemate", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,42, 600,100) } + +event: { + event: Message + time: 2 + sound: "Vox/Scenes/03/End_03_Defeat.ogg" +} + +event: { event: Camera, time: 15, param: (6,40), target: Vendetta } + +event: { event: Display, time: 43, image: "Campaigns/03/Scenes/Black.pcx", color: 0xffffffff, fade: (1,10,0), rect: (0,0,0,0) } + +event: { event: EndScene, time: 45, message: "Scene 1" } +event: { event: Exit } + +// EOF -- cgit v1.1