From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 6 Feb 2022 19:14:54 +0100 Subject: Added datafiles to the repository This includes only text files from the most common distribution of content.dat and shatter.dat. --- .../Campaigns/02/Scenes/05-Foothill-Ridge.def | 350 +++++++++++++++++++++ 1 file changed, 350 insertions(+) create mode 100644 data/content/Campaigns/02/Scenes/05-Foothill-Ridge.def (limited to 'data/content/Campaigns/02/Scenes/05-Foothill-Ridge.def') diff --git a/data/content/Campaigns/02/Scenes/05-Foothill-Ridge.def b/data/content/Campaigns/02/Scenes/05-Foothill-Ridge.def new file mode 100644 index 0000000..828e95d --- /dev/null +++ b/data/content/Campaigns/02/Scenes/05-Foothill-Ridge.def @@ -0,0 +1,350 @@ +MISSION + +name: "Cmpn 02 Brief 05" +type: "Patrol" +system: "Solus" +region: "Solus" +stardate: 1147287263.0 + +sitrep: "Unknown" +objective: "Unspecified" +subtitles: "Campaigns/02/Actions/05-foothill-ridge.txt" + +element: { + name: Falcon + design: CameraPod + mission: Misc + + intel: Secret + count: 1 + iff: 1 + player: 1 + loc: (0, 0, 0) +} + + +element: { + name: "SAM 1" + design: "SAM 1" + mission: "Misc" + + intel: "Secret" + count: 1 + command_ai:1 + iff: 2 + playable: false + region: "Telmera" + loc: (45000, -36000, 0) +} + +element: { + name: "AAA 1" + design: "AAA 1" + commander: "SAM" + mission: "Misc" + + intel: "Secret" + count: 1 + command_ai:1 + iff: 2 + playable: false + region: "Telmera" + loc: (40000, -35000, 0) +} + +element: { + name: "AAA 2" + design: "AAA 1" + mission: "Misc" + + intel: "Secret" + count: 2 + command_ai:1 + iff: 2 + playable: false + region: "Telmera" + loc: (40000, -60000, 0) +} + +element: { + name: "SAM 2" + design: "SAM 1" + mission: "Misc" + + intel: "Secret" + count: 1 + command_ai:1 + iff: 2 + playable: false + region: "Telmera" + loc: (30000, -32000, 0) +} + +element: { + name: "Foothill Base" + design: "Airbase2" + mission: "Flight Ops" + + intel: "Secret" + count: 1 + command_ai:1 + iff: 2 + playable: false + region: "Telmera" + loc: (56000, -49000, 0) +} + +element: { + name: "Adanis" + design: "Viper" + carrier: "Foothill Base" + commander: "Foothill Base" + mission: "Misc" + + intel: "Secret" + count: 24 + maint_count: 12 + iff: 2 + region: "Telmera" + loc: (38927, -31272, 0) +} + +element: { + name: "Cobra Fangs" + design: "Cobra" + carrier: "Foothill Base" + commander: "Foothill Base" + mission: "Misc" + + intel: "Secret" + count: 24 + maint_count: 12 + iff: 2 + region: "Telmera" + loc: (46163, -63427, 0) +} + +element: { + name: "Reactor" + design: "Reac01" + mission: "Misc" + + intel: "Secret" + count: 1 + command_ai:1 + iff: 2 + playable: false + region: "Telmera" + loc: (55000, -57000, 0) +} + +element: { + name: "Factory 1" + design: "Fact04" + mission: "Misc" + + intel: "Secret" + count: 1 + command_ai:1 + iff: 2 + playable: false + region: "Telmera" + loc: (56000, -55000, 0) +} + +element: { + name: "Factory 2" + design: "Fact02" + mission: "Misc" + + intel: "Secret" + count: 1 + command_ai:1 + iff: 2 + playable: false + region: "Telmera" + loc: (58000, -56000, 0) +} + + + +element: { + name: "Admin" + design: "Bldg00" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-53000, 29000, 0) +} + +element: { + name: "Office" + design: "Bldg01" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-52000, 28000, 0) +} + +element: { + name: "Tower" + design: "Bldg02" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-54000, 32000, 0) +} + +element: { + name: "Alton" + design: "Bldg03" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-56000, 26000, 0) +} + +element: { + name: "City Block" + design: "City00" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-60000, 28000, 0) +} + +element: { + name: "City Block" + design: "City02" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-56000, 30000, 0) +} + +element: { + name: "City Block" + design: "City00" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-51000, 30000, 0) +} + +element: { + name: "City Block" + design: "City00" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (52000, -52000, 0) +} + +element: { + name: "City Block" + design: "City01" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (53000, -55000, 0) +} + +element: { + name: "Factory 2" + design: "Fact04" + mission: "Misc" + + intel: "Located" + count: 1 + command_ai:1 + iff: 0 + playable: false + region: "Telmera" + loc: (-53000, 30000, 0) +} + + +event: { event: BeginScene, time: 0, message: "Scene 1" } +event: { event: Display, image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (0,1,1), rect: (0,0,0,0) } +event: { event: Camera, param: 3, target: "Foothill Base", vec: (1,0.05,2800) } +event: { event: Camera, param: 5, vec: (0.12, 0.01, 0.02) } + + +event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff, + message: "Force:Intel Briefing" } + +event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80, + message: "*************************************\n*** FLASH CODED +$TIME \n*** FOOTHILL RIDGE \n*** TELMERA SECTOR \n*** CLASSIFIED: SECRET R5 NTK\n*************************************" } + + +event: { + event: Message + time: 1 + sound: "Vox/Scenes/02/Briefing_05_sam.ogg" +} + + +event: { event: Camera, time: 20, param: 3, target: "AAA 1", vec: (7,0.3,1000) } +event: { event: Camera, param: 5, vec: (-0.12, 0.01, 0.03) } +event: { event: Display, message: "AAA Battery", font: Limerick18, color: 0xffffff80, fade: (1,3,1), rect: (20,20, 400,100) } + + +event: { event: Camera, time: 25, param: 3, target: "SAM 1", vec: (1,0.5,1000) } +event: { event: Camera, param: 5, vec: (0.14, 0.02, 0.03) } +event: { event: Display, message: "SAM Launcher", font: Limerick18, color: 0xffffff80, fade: (1,3,1), rect: (20,20, 400,100) } + + +event: { event: Camera, time: 30, param: 3, target: "Reactor", vec: (2,0.05,3500) } +event: { event: Camera, param: 5, vec: (0.15, 0.01,-0.03) } +event: { event: Display, message: "Reactor Complex", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 400,100) } + + +event: { event: EndScene, time: 60, message: "Scene 1" } +event: { event: Exit } + +// EOF -- cgit v1.1