From 373dc625f82b47096893add42c4472e4a57ab7eb Mon Sep 17 00:00:00 2001 From: Aki Date: Wed, 9 Feb 2022 22:23:03 +0100 Subject: Moved third-party libraries to a separate subdirectory --- contrib/vorbis/doc/03-codebook.tex | 456 +++++++++++++++++++++++++++++++++++++ 1 file changed, 456 insertions(+) create mode 100644 contrib/vorbis/doc/03-codebook.tex (limited to 'contrib/vorbis/doc/03-codebook.tex') diff --git a/contrib/vorbis/doc/03-codebook.tex b/contrib/vorbis/doc/03-codebook.tex new file mode 100644 index 0000000..11516a3 --- /dev/null +++ b/contrib/vorbis/doc/03-codebook.tex @@ -0,0 +1,456 @@ +% -*- mode: latex; TeX-master: "Vorbis_I_spec"; -*- +%!TEX root = Vorbis_I_spec.tex +\section{Probability Model and Codebooks} \label{vorbis:spec:codebook} + +\subsection{Overview} + +Unlike practically every other mainstream audio codec, Vorbis has no +statically configured probability model, instead packing all entropy +decoding configuration, VQ and Huffman, into the bitstream itself in +the third header, the codec setup header. This packed configuration +consists of multiple 'codebooks', each containing a specific +Huffman-equivalent representation for decoding compressed codewords as +well as an optional lookup table of output vector values to which a +decoded Huffman value is applied as an offset, generating the final +decoded output corresponding to a given compressed codeword. + +\subsubsection{Bitwise operation} +The codebook mechanism is built on top of the vorbis bitpacker. Both +the codebooks themselves and the codewords they decode are unrolled +from a packet as a series of arbitrary-width values read from the +stream according to \xref{vorbis:spec:bitpacking}. + + + + +\subsection{Packed codebook format} + +For purposes of the examples below, we assume that the storage +system's native byte width is eight bits. This is not universally +true; see \xref{vorbis:spec:bitpacking} for discussion +relating to non-eight-bit bytes. + +\subsubsection{codebook decode} + +A codebook begins with a 24 bit sync pattern, 0x564342: + +\begin{Verbatim}[commandchars=\\\{\}] +byte 0: [ 0 1 0 0 0 0 1 0 ] (0x42) +byte 1: [ 0 1 0 0 0 0 1 1 ] (0x43) +byte 2: [ 0 1 0 1 0 1 1 0 ] (0x56) +\end{Verbatim} + +16 bit \varname{[codebook\_dimensions]} and 24 bit \varname{[codebook\_entries]} fields: + +\begin{Verbatim}[commandchars=\\\{\}] + +byte 3: [ X X X X X X X X ] +byte 4: [ X X X X X X X X ] [codebook\_dimensions] (16 bit unsigned) + +byte 5: [ X X X X X X X X ] +byte 6: [ X X X X X X X X ] +byte 7: [ X X X X X X X X ] [codebook\_entries] (24 bit unsigned) + +\end{Verbatim} + +Next is the \varname{[ordered]} bit flag: + +\begin{Verbatim}[commandchars=\\\{\}] + +byte 8: [ X ] [ordered] (1 bit) + +\end{Verbatim} + +Each entry, numbering a +total of \varname{[codebook\_entries]}, is assigned a codeword length. +We now read the list of codeword lengths and store these lengths in +the array \varname{[codebook\_codeword\_lengths]}. Decode of lengths is +according to whether the \varname{[ordered]} flag is set or unset. + +\begin{itemize} +\item + If the \varname{[ordered]} flag is unset, the codeword list is not + length ordered and the decoder needs to read each codeword length + one-by-one. + + The decoder first reads one additional bit flag, the + \varname{[sparse]} flag. This flag determines whether or not the + codebook contains unused entries that are not to be included in the + codeword decode tree: + +\begin{Verbatim}[commandchars=\\\{\}] +byte 8: [ X 1 ] [sparse] flag (1 bit) +\end{Verbatim} + + The decoder now performs for each of the \varname{[codebook\_entries]} + codebook entries: + +\begin{Verbatim}[commandchars=\\\{\}] + + 1) if([sparse] is set) \{ + + 2) [flag] = read one bit; + 3) if([flag] is set) \{ + + 4) [length] = read a five bit unsigned integer; + 5) codeword length for this entry is [length]+1; + + \} else \{ + + 6) this entry is unused. mark it as such. + + \} + + \} else the sparse flag is not set \{ + + 7) [length] = read a five bit unsigned integer; + 8) the codeword length for this entry is [length]+1; + + \} + +\end{Verbatim} + +\item + If the \varname{[ordered]} flag is set, the codeword list for this + codebook is encoded in ascending length order. Rather than reading + a length for every codeword, the encoder reads the number of + codewords per length. That is, beginning at entry zero: + +\begin{Verbatim}[commandchars=\\\{\}] + 1) [current\_entry] = 0; + 2) [current\_length] = read a five bit unsigned integer and add 1; + 3) [number] = read \link{vorbis:spec:ilog}{ilog}([codebook\_entries] - [current\_entry]) bits as an unsigned integer + 4) set the entries [current\_entry] through [current\_entry]+[number]-1, inclusive, + of the [codebook\_codeword\_lengths] array to [current\_length] + 5) set [current\_entry] to [number] + [current\_entry] + 6) increment [current\_length] by 1 + 7) if [current\_entry] is greater than [codebook\_entries] ERROR CONDITION; + the decoder will not be able to read this stream. + 8) if [current\_entry] is less than [codebook\_entries], repeat process starting at 3) + 9) done. +\end{Verbatim} + +\end{itemize} + +After all codeword lengths have been decoded, the decoder reads the +vector lookup table. Vorbis I supports three lookup types: +\begin{enumerate} +\item +No lookup +\item +Implicitly populated value mapping (lattice VQ) +\item +Explicitly populated value mapping (tessellated or 'foam' +VQ) +\end{enumerate} + + +The lookup table type is read as a four bit unsigned integer: +\begin{Verbatim}[commandchars=\\\{\}] + 1) [codebook\_lookup\_type] = read four bits as an unsigned integer +\end{Verbatim} + +Codebook decode precedes according to \varname{[codebook\_lookup\_type]}: +\begin{itemize} +\item +Lookup type zero indicates no lookup to be read. Proceed past +lookup decode. +\item +Lookup types one and two are similar, differing only in the +number of lookup values to be read. Lookup type one reads a list of +values that are permuted in a set pattern to build a list of vectors, +each vector of order \varname{[codebook\_dimensions]} scalars. Lookup +type two builds the same vector list, but reads each scalar for each +vector explicitly, rather than building vectors from a smaller list of +possible scalar values. Lookup decode proceeds as follows: + +\begin{Verbatim}[commandchars=\\\{\}] + 1) [codebook\_minimum\_value] = \link{vorbis:spec:float32:unpack}{float32\_unpack}( read 32 bits as an unsigned integer) + 2) [codebook\_delta\_value] = \link{vorbis:spec:float32:unpack}{float32\_unpack}( read 32 bits as an unsigned integer) + 3) [codebook\_value\_bits] = read 4 bits as an unsigned integer and add 1 + 4) [codebook\_sequence\_p] = read 1 bit as a boolean flag + + if ( [codebook\_lookup\_type] is 1 ) \{ + + 5) [codebook\_lookup\_values] = \link{vorbis:spec:lookup1:values}{lookup1\_values}(\varname{[codebook\_entries]}, \varname{[codebook\_dimensions]} ) + + \} else \{ + + 6) [codebook\_lookup\_values] = \varname{[codebook\_entries]} * \varname{[codebook\_dimensions]} + + \} + + 7) read a total of [codebook\_lookup\_values] unsigned integers of [codebook\_value\_bits] each; + store these in order in the array [codebook\_multiplicands] +\end{Verbatim} +\item +A \varname{[codebook\_lookup\_type]} of greater than two is reserved +and indicates a stream that is not decodable by the specification in this +document. + +\end{itemize} + + +An 'end of packet' during any read operation in the above steps is +considered an error condition rendering the stream undecodable. + +\paragraph{Huffman decision tree representation} + +The \varname{[codebook\_codeword\_lengths]} array and +\varname{[codebook\_entries]} value uniquely define the Huffman decision +tree used for entropy decoding. + +Briefly, each used codebook entry (recall that length-unordered +codebooks support unused codeword entries) is assigned, in order, the +lowest valued unused binary Huffman codeword possible. Assume the +following codeword length list: + +\begin{Verbatim}[commandchars=\\\{\}] +entry 0: length 2 +entry 1: length 4 +entry 2: length 4 +entry 3: length 4 +entry 4: length 4 +entry 5: length 2 +entry 6: length 3 +entry 7: length 3 +\end{Verbatim} + +Assigning codewords in order (lowest possible value of the appropriate +length to highest) results in the following codeword list: + +\begin{Verbatim}[commandchars=\\\{\}] +entry 0: length 2 codeword 00 +entry 1: length 4 codeword 0100 +entry 2: length 4 codeword 0101 +entry 3: length 4 codeword 0110 +entry 4: length 4 codeword 0111 +entry 5: length 2 codeword 10 +entry 6: length 3 codeword 110 +entry 7: length 3 codeword 111 +\end{Verbatim} + + +\begin{note} +Unlike most binary numerical values in this document, we +intend the above codewords to be read and used bit by bit from left to +right, thus the codeword '001' is the bit string 'zero, zero, one'. +When determining 'lowest possible value' in the assignment definition +above, the leftmost bit is the MSb. +\end{note} + +It is clear that the codeword length list represents a Huffman +decision tree with the entry numbers equivalent to the leaves numbered +left-to-right: + +\begin{center} +\includegraphics[width=10cm]{hufftree} +\captionof{figure}{huffman tree illustration} +\end{center} + + +As we assign codewords in order, we see that each choice constructs a +new leaf in the leftmost possible position. + +Note that it's possible to underspecify or overspecify a Huffman tree +via the length list. In the above example, if codeword seven were +eliminated, it's clear that the tree is unfinished: + +\begin{center} +\includegraphics[width=10cm]{hufftree-under} +\captionof{figure}{underspecified huffman tree illustration} +\end{center} + + +Similarly, in the original codebook, it's clear that the tree is fully +populated and a ninth codeword is impossible. Both underspecified and +overspecified trees are an error condition rendering the stream +undecodable. + +Codebook entries marked 'unused' are simply skipped in the assigning +process. They have no codeword and do not appear in the decision +tree, thus it's impossible for any bit pattern read from the stream to +decode to that entry number. + +\paragraph{Errata 20150226: Single entry codebooks} + +A 'single-entry codebook' is a codebook with one active codeword +entry. A single-entry codebook may be either a fully populated +codebook with only one declared entry, or a sparse codebook with only +one entry marked used. The Vorbis I spec provides no means to specify +a codeword length of zero, and as a result, a single-entry codebook is +inherently malformed because it is underpopulated. The original +specification did not address directly the matter of single-entry +codebooks; they were implicitly illegal as it was not possible to +write such a codebook with a valid tree structure. + +In r14811 of the libvorbis reference implementation, Xiph added an +additional check to the codebook implementation to reject +underpopulated Huffman trees. This change led to the discovery of +single-entry books used 'in the wild' when the new, stricter checks +rejected a number of apparently working streams. + +In order to minimize breakage of deployed (if technically erroneous) +streams, r16073 of the reference implementation explicitly +special-cased single-entry codebooks to tolerate the single-entry +case. Commit r16073 also added the following to the specification: + +\blockquote{\sout{Take special care that a codebook with a single used + entry is handled properly; it consists of a single codework of + zero bits and ’reading’ a value out of such a codebook always + returns the single used value and sinks zero bits. +}} + +The intent was to clarify the spec and codify current practice. +However, this addition is erroneously at odds with the intent of preserving +usability of existing streams using single-entry codebooks, disagrees +with the code changes that reinstated decoding, and does not address how +single-entry codebooks should be encoded. + +As such, the above addition made in r16037 is struck from the +specification and replaced by the following: + +\blockquote{It is possible to declare a Vorbis codebook containing a + single codework entry. A single-entry codebook may be either a + fully populated codebook with \varname{[codebook\_entries]} set to + 1, or a sparse codebook marking only one entry used. Note that it + is not possible to also encode a \varname{[codeword\_length]} of + zero for the single used codeword, as the unsigned value written to + the stream is \varname{[codeword\_length]-1}. Instead, encoder + implementations should indicate a \varname{[codeword\_length]} of 1 + and 'write' the codeword to a stream during audio encoding by + writing a single zero bit. + + Decoder implementations shall reject a codebook if it contains only + one used entry and the encoded \varname{[codeword\_length]} of that + entry is not 1. 'Reading' a value from single-entry codebook always + returns the single used codeword value and sinks one bit. Decoders + should tolerate that the bit read from the stream be '1' instead of + '0'; both values shall return the single used codeword.} + +\paragraph{VQ lookup table vector representation} + +Unpacking the VQ lookup table vectors relies on the following values: +\begin{programlisting} +the [codebook\_multiplicands] array +[codebook\_minimum\_value] +[codebook\_delta\_value] +[codebook\_sequence\_p] +[codebook\_lookup\_type] +[codebook\_entries] +[codebook\_dimensions] +[codebook\_lookup\_values] +\end{programlisting} + +\bigskip + +Decoding (unpacking) a specific vector in the vector lookup table +proceeds according to \varname{[codebook\_lookup\_type]}. The unpacked +vector values are what a codebook would return during audio packet +decode in a VQ context. + +\paragraph{Vector value decode: Lookup type 1} + +Lookup type one specifies a lattice VQ lookup table built +algorithmically from a list of scalar values. Calculate (unpack) the +final values of a codebook entry vector from the entries in +\varname{[codebook\_multiplicands]} as follows (\varname{[value\_vector]} +is the output vector representing the vector of values for entry number +\varname{[lookup\_offset]} in this codebook): + +\begin{Verbatim}[commandchars=\\\{\}] + 1) [last] = 0; + 2) [index\_divisor] = 1; + 3) iterate [i] over the range 0 ... [codebook\_dimensions]-1 (once for each scalar value in the value vector) \{ + + 4) [multiplicand\_offset] = ( [lookup\_offset] divided by [index\_divisor] using integer + division ) integer modulo [codebook\_lookup\_values] + + 5) vector [value\_vector] element [i] = + ( [codebook\_multiplicands] array element number [multiplicand\_offset] ) * + [codebook\_delta\_value] + [codebook\_minimum\_value] + [last]; + + 6) if ( [codebook\_sequence\_p] is set ) then set [last] = vector [value\_vector] element [i] + + 7) [index\_divisor] = [index\_divisor] * [codebook\_lookup\_values] + + \} + + 8) vector calculation completed. +\end{Verbatim} + + + +\paragraph{Vector value decode: Lookup type 2} + +Lookup type two specifies a VQ lookup table in which each scalar in +each vector is explicitly set by the \varname{[codebook\_multiplicands]} +array in a one-to-one mapping. Calculate [unpack] the +final values of a codebook entry vector from the entries in +\varname{[codebook\_multiplicands]} as follows (\varname{[value\_vector]} +is the output vector representing the vector of values for entry number +\varname{[lookup\_offset]} in this codebook): + +\begin{Verbatim}[commandchars=\\\{\}] + 1) [last] = 0; + 2) [multiplicand\_offset] = [lookup\_offset] * [codebook\_dimensions] + 3) iterate [i] over the range 0 ... [codebook\_dimensions]-1 (once for each scalar value in the value vector) \{ + + 4) vector [value\_vector] element [i] = + ( [codebook\_multiplicands] array element number [multiplicand\_offset] ) * + [codebook\_delta\_value] + [codebook\_minimum\_value] + [last]; + + 5) if ( [codebook\_sequence\_p] is set ) then set [last] = vector [value\_vector] element [i] + + 6) increment [multiplicand\_offset] + + \} + + 7) vector calculation completed. +\end{Verbatim} + + + + + + + + + +\subsection{Use of the codebook abstraction} + +The decoder uses the codebook abstraction much as it does the +bit-unpacking convention; a specific codebook reads a +codeword from the bitstream, decoding it into an entry number, and then +returns that entry number to the decoder (when used in a scalar +entropy coding context), or uses that entry number as an offset into +the VQ lookup table, returning a vector of values (when used in a context +desiring a VQ value). Scalar or VQ context is always explicit; any call +to the codebook mechanism requests either a scalar entry number or a +lookup vector. + +Note that VQ lookup type zero indicates that there is no lookup table; +requesting decode using a codebook of lookup type 0 in any context +expecting a vector return value (even in a case where a vector of +dimension one) is forbidden. If decoder setup or decode requests such +an action, that is an error condition rendering the packet +undecodable. + +Using a codebook to read from the packet bitstream consists first of +reading and decoding the next codeword in the bitstream. The decoder +reads bits until the accumulated bits match a codeword in the +codebook. This process can be though of as logically walking the +Huffman decode tree by reading one bit at a time from the bitstream, +and using the bit as a decision boolean to take the 0 branch (left in +the above examples) or the 1 branch (right in the above examples). +Walking the tree finishes when the decode process hits a leaf in the +decision tree; the result is the entry number corresponding to that +leaf. Reading past the end of a packet propagates the 'end-of-stream' +condition to the decoder. + +When used in a scalar context, the resulting codeword entry is the +desired return value. + +When used in a VQ context, the codeword entry number is used as an +offset into the VQ lookup table. The value returned to the decoder is +the vector of scalars corresponding to this offset. -- cgit v1.1