From b0442b1f010832ec047f37c841e5a71b53cff458 Mon Sep 17 00:00:00 2001 From: Aki Date: Wed, 6 Apr 2022 23:38:43 +0200 Subject: Changed to use Sleep equivalent from STL --- StarsEx/StarServer.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'StarsEx') diff --git a/StarsEx/StarServer.cpp b/StarsEx/StarServer.cpp index a7bb169..c627178 100644 --- a/StarsEx/StarServer.cpp +++ b/StarsEx/StarServer.cpp @@ -11,7 +11,9 @@ #include +#include #include +#include #include "Campaign.h" #include "Clock.h" @@ -300,18 +302,16 @@ StarServer::GameState() } if (game_mode == MENU_MODE) { - Sleep(30); + std::this_thread::sleep_for(std::chrono::milliseconds(30)); } - else if (game_mode == LOAD_MODE) { CreateWorld(); InstantiateMission(); SetGameMode(PLAY_MODE); } - else if (game_mode == PLAY_MODE) { - Sleep(10); + std::this_thread::sleep_for(std::chrono::milliseconds(10)); } } -- cgit v1.1