From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- StarsEx/Locale_ss.h | 52 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 StarsEx/Locale_ss.h (limited to 'StarsEx/Locale_ss.h') diff --git a/StarsEx/Locale_ss.h b/StarsEx/Locale_ss.h new file mode 100644 index 0000000..be161ff --- /dev/null +++ b/StarsEx/Locale_ss.h @@ -0,0 +1,52 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Description of locale by ISO language, country, and variant +*/ + +#ifndef Locale_h +#define Locale_h + +#include "List.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Locale +{ +public: + static const char* TYPENAME() { return "Locale"; } + + Locale(const char* language, const char* country=0, const char* variant=0); + ~Locale(); + + int operator == (const Locale& that) const; + + // Operations: + static const List& GetAllLocales(); + static Locale* ParseLocale(const char* str); + + // Property accessors: + const char* GetLanguage() const { return language; } + const char* GetCountry() const { return country; } + const char* GetVariant() const { return variant; } + const Text GetFullCode() const; + const Text GetDisplayName() const; + + +protected: + static Locale* CreateLocale(const char* language, const char* country=0, const char* variant=0); + char language[8]; + char country[8]; + char variant[8]; +}; + +#endif // Locale_h + -- cgit v1.1