From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- StarsEx/Joystick.h | 82 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 StarsEx/Joystick.h (limited to 'StarsEx/Joystick.h') diff --git a/StarsEx/Joystick.h b/StarsEx/Joystick.h new file mode 100644 index 0000000..5e645c8 --- /dev/null +++ b/StarsEx/Joystick.h @@ -0,0 +1,82 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Joystick Input class +*/ + +#ifndef Joystick_h +#define Joystick_h + +#include "MotionController.h" +#include "Types.h" + +// +--------------------------------------------------------------------+ + +class Joystick : public MotionController +{ +public: + static const char* TYPENAME() { return "Joystick"; } + + Joystick(); + virtual ~Joystick(); + + // setup + virtual void MapKeys(KeyMapEntry* mapping, int nkeys); + + // sample the physical device + virtual void Acquire(); + + // translations + virtual double X() { return x; } + virtual double Y() { return y; } + virtual double Z() { return z; } + + // rotations + virtual double Pitch() { return p; } + virtual double Roll() { return r; } + virtual double Yaw() { return w; } + virtual int Center() { return 0; } + + // throttle + virtual double Throttle() { return t; } + virtual void SetThrottle(double throttle) { t = throttle; } + + // actions + virtual int Action(int n) { return action[n]; } + virtual int ActionMap(int n) { return KeyDownMap(n); } + + static bool KeyDown(int key); + static bool KeyDownMap(int key); + + static Joystick* GetInstance(); + static void EnumerateDevices(); + static int NumDevices(); + static const char* GetDeviceName(int i); + + static int ReadRawAxis(int axis); + static int GetAxisMap(int n); + static int GetAxisInv(int n); + +protected: + double ReadAxisDI(int axis); + double ReadAxisMM(int axis); + void ProcessAxes(double joy_x, double joy_y, double joy_r, double joy_t); + void ProcessHat(int i, DWORD joy_pov); + + double x,y,z,p,r,w,t; + bool action[MotionController::MaxActions]; + bool hat[4][4]; + int map[KEY_MAP_SIZE]; + int map_axis[4]; + bool inv_axis[4]; +}; + +#endif // Joystick_h + -- cgit v1.1