From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- StarsEx/Intel.cpp | 44 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 StarsEx/Intel.cpp (limited to 'StarsEx/Intel.cpp') diff --git a/StarsEx/Intel.cpp b/StarsEx/Intel.cpp new file mode 100644 index 0000000..51b1806 --- /dev/null +++ b/StarsEx/Intel.cpp @@ -0,0 +1,44 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + An element in the dynamic campaign +*/ + +#include "Intel.h" + +#include "Game.h" +#include "DataLoader.h" + +// +--------------------------------------------------------------------+ + +static const char* intel_name[] = { + "", + "Reserve", + "Secret", + "Known", + "Located", + "Tracked", +}; + +const char* +Intel::NameFromIntel(int intel) +{ + return intel_name[intel]; +} + +int +Intel::IntelFromName(const char* type_name) +{ + for (int i = RESERVE; i <= TRACKED; i++) + if (!_stricmp(type_name, intel_name[i])) + return i; + + return 0; +} -- cgit v1.1