From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- StarsEx/GroundAI.h | 60 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 StarsEx/GroundAI.h (limited to 'StarsEx/GroundAI.h') diff --git a/StarsEx/GroundAI.h b/StarsEx/GroundAI.h new file mode 100644 index 0000000..ca135ef --- /dev/null +++ b/StarsEx/GroundAI.h @@ -0,0 +1,60 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Ground Unit (low-level) Artifical Intelligence class +*/ + +#ifndef GroundAI_h +#define GroundAI_h + +#include "Types.h" +#include "SimObject.h" +#include "Director.h" +#include "Geometry.h" + +// +--------------------------------------------------------------------+ + +class Ship; +class System; +class CarrierAI; + +// +--------------------------------------------------------------------+ + +class GroundAI : public Director, +public SimObserver +{ +public: + GroundAI(SimObject* self); + virtual ~GroundAI(); + + virtual void ExecFrame(double seconds); + virtual void SetTarget(SimObject* targ, System* sub=0); + virtual SimObject* GetTarget() const { return target; } + virtual System* GetSubTarget() const { return subtarget; } + virtual int Type() const; + + virtual bool Update(SimObject* obj); + virtual const char* GetObserverName() const; + +protected: + virtual void SelectTarget(); + + Ship* ship; + SimObject* target; + System* subtarget; + double exec_time; + CarrierAI* carrier_ai; +}; + + +// +--------------------------------------------------------------------+ + +#endif // GroundAI_h + -- cgit v1.1