From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- StarsEx/Debris.h | 42 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 StarsEx/Debris.h (limited to 'StarsEx/Debris.h') diff --git a/StarsEx/Debris.h b/StarsEx/Debris.h new file mode 100644 index 0000000..7c544b1 --- /dev/null +++ b/StarsEx/Debris.h @@ -0,0 +1,42 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Debris Sprite class +*/ + +#ifndef Debris_h +#define Debris_h + +#include "Types.h" +#include "Geometry.h" +#include "SimObject.h" + +// +--------------------------------------------------------------------+ + +class Solid; +class Model; +class Shot; + +// +--------------------------------------------------------------------+ + +class Debris : public SimObject +{ +public: + Debris(Model* model, const Vec3& pos, const Vec3& vel, double mass); + + void SetLife(int seconds) { life = seconds; } + virtual int HitBy(Shot* shot, Point& impact); + + virtual void ExecFrame(double seconds); + virtual double AltitudeAGL() const; +}; + +#endif // Debris_h + -- cgit v1.1