From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- StarsEx/CombatAssignment.cpp | 66 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+) create mode 100644 StarsEx/CombatAssignment.cpp (limited to 'StarsEx/CombatAssignment.cpp') diff --git a/StarsEx/CombatAssignment.cpp b/StarsEx/CombatAssignment.cpp new file mode 100644 index 0000000..e9d931e --- /dev/null +++ b/StarsEx/CombatAssignment.cpp @@ -0,0 +1,66 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + High level assignment of one group to damage another +*/ + +#include "CombatAssignment.h" +#include "CombatGroup.h" +#include "Mission.h" + +// +--------------------------------------------------------------------+ + +CombatAssignment::CombatAssignment(int t, CombatGroup* obj, CombatGroup* rsc) + : type(t), objective(obj), resource(rsc) +{ +} + +// +--------------------------------------------------------------------+ + +CombatAssignment::~CombatAssignment() +{ +} + +// +--------------------------------------------------------------------+ +// This is used to sort assignments into a priority list. +// Higher priorities should come first in the list, so the +// sense of the operator is "backwards" from the usual. + +int +CombatAssignment::operator < (const CombatAssignment& a) const +{ + if (!objective) + return 0; + + if (!a.objective) + return 1; + + return objective->GetPlanValue() > a.objective->GetPlanValue(); +} + +// +--------------------------------------------------------------------+ + +const char* +CombatAssignment::GetDescription() const +{ + static char desc[256]; + + if (!resource) + sprintf_s(desc, "%s %s", + (const char*) Mission::RoleName(type), + (const char*) objective->Name()); + else + sprintf_s(desc, "%s %s %s", + (const char*) resource->Name(), + (const char*) Mission::RoleName(type), + (const char*) objective->Name()); + + return desc; +} -- cgit v1.1