From 2c4aaec387ffe0eb60f92a027539195993b6408f Mon Sep 17 00:00:00 2001 From: Aki Date: Wed, 23 Mar 2022 21:45:22 +0100 Subject: Moved Video methods to GameWinDX9 --- Stars45/WndProc.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'Stars45/WndProc.cpp') diff --git a/Stars45/WndProc.cpp b/Stars45/WndProc.cpp index 6d80ef3..f473752 100644 --- a/Stars45/WndProc.cpp +++ b/Stars45/WndProc.cpp @@ -7,6 +7,7 @@ #include "WndProc.h" #include "Game.h" +#include "GameWinDX9.h" #include "Keyboard.h" #include "Mouse.h" #include "Types.h" @@ -21,6 +22,7 @@ LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM uParam, LPARAM lParam) { auto game = Game::GetInstance(); + auto app = GameWinDX9::GetInstance(); switch (message) { case WM_SYSKEYDOWN: if (uParam == VK_TAB || uParam == VK_F4) @@ -75,19 +77,19 @@ WndProc(HWND hwnd, UINT message, WPARAM uParam, LPARAM lParam) game->is_minimized = false; game->is_maximized = true; - game->ResizeVideo(); + app->ResizeVideo(); } else if (uParam == SIZE_RESTORED) { if (game->is_maximized) { game->is_maximized = false; - game->ResizeVideo(); + app->ResizeVideo(); } else if (game->is_minimized) { game->Pause(false); // Unpause since we're no longer minimized game->is_minimized = false; - game->ResizeVideo(); + app->ResizeVideo(); } else { // If we're neither maximized nor minimized, the window size @@ -102,7 +104,7 @@ WndProc(HWND hwnd, UINT message, WPARAM uParam, LPARAM lParam) case WM_EXITSIZEMOVE: if (game) { game->Pause(false); - game->ResizeVideo(); + app->ResizeVideo(); } break; -- cgit v1.1