From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/Window.h | 103 ------------------------------------------------------- 1 file changed, 103 deletions(-) delete mode 100644 Stars45/Window.h (limited to 'Stars45/Window.h') diff --git a/Stars45/Window.h b/Stars45/Window.h deleted file mode 100644 index f9a143f..0000000 --- a/Stars45/Window.h +++ /dev/null @@ -1,103 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Window class (a region of a screen or buffer) -*/ - -#ifndef Window_h -#define Window_h - -#include "Types.h" -#include "Geometry.h" -#include "List.h" - -// +--------------------------------------------------------------------+ - -class Color; -class Bitmap; -class Font; -class Screen; -class View; - -// +--------------------------------------------------------------------+ - -class Window -{ - friend class Screen; - -public: - static const char* TYPENAME() { return "Window"; } - - Window(Screen* s, int ax, int ay, int aw, int ah); - virtual ~Window(); - - int operator == (const Window& that) const { return this == &that; } - - // Screen dimensions: - Screen* GetScreen() const { return screen; } - const Rect& GetRect() const { return rect; } - int X() const { return rect.x; } - int Y() const { return rect.y; } - int Width() const { return rect.w; } - int Height() const { return rect.h; } - - // Operations: - virtual void Paint(); - virtual void Show() { shown = true; } - virtual void Hide() { shown = false; } - virtual bool IsShown() const { return shown; } - - virtual void MoveTo(const Rect& r); - - virtual bool AddView(View* v); - virtual bool DelView(View* v); - - Rect ClipRect(const Rect& r); - bool ClipLine(int& x1, int& y1, int& x2, int& y2); - bool ClipLine(double& x1, double& y1, double& x2, double& y2); - - void DrawLine(int x1, int y1, int x2, int y2, Color color, int blend=0); - void DrawRect(int x1, int y1, int x2, int y2, Color color, int blend=0); - void DrawRect(const Rect& r, Color color, int blend=0); - void FillRect(int x1, int y1, int x2, int y2, Color color, int blend=0); - void FillRect(const Rect& r, Color color, int alpha=0); - void DrawBitmap(int x1, int y1, int x2, int y2, Bitmap* img, int blend=0); - void FadeBitmap(int x1, int y1, int x2, int y2, Bitmap* img, Color c, int blend); - void ClipBitmap(int x1, int y1, int x2, int y2, Bitmap* img, Color c, int blend, const Rect& clip); - void TileBitmap(int x1, int y1, int x2, int y2, Bitmap* img, int blend=0); - void DrawLines(int nPts, POINT* pts, Color color, int blend=0); - void DrawPoly(int nPts, POINT* pts, Color color, int blend=0); - void FillPoly(int nPts, POINT* pts, Color color, int blend=0); - - void DrawEllipse(int x1, int y1, int x2, int y2, Color color, int blend=0); - void FillEllipse(int x1, int y1, int x2, int y2, Color color, int blend=0); - - // text methods: - void SetFont(Font* f) { font = f; } - Font* GetFont() const { return font; } - - void Print(int x1, int y1, const char* fmt, ...); - void DrawText(const char* txt, int count, Rect& txt_rect, DWORD flags); - -protected: - // translate screen coords into window relative coords - virtual void ScreenToWindow(int& x, int& y) { } - virtual void ScreenToWindow(Rect& r) { } - - Rect rect; - Screen* screen; - bool shown; - Font* font; - - List view_list; -}; - -#endif // Window_h - -- cgit v1.1