From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/Thruster.h | 108 ++++++++++++++++++++++++++--------------------------- 1 file changed, 54 insertions(+), 54 deletions(-) (limited to 'Stars45/Thruster.h') diff --git a/Stars45/Thruster.h b/Stars45/Thruster.h index c7f9e00..ec28661 100644 --- a/Stars45/Thruster.h +++ b/Stars45/Thruster.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: Thruster.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: Thruster.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Conventional Thruster (system) class + OVERVIEW + ======== + Conventional Thruster (system) class */ #ifndef Thruster_h @@ -26,18 +26,18 @@ class Ship; // +--------------------------------------------------------------------+ struct ThrusterPort { - static const char* TYPENAME() { return "ThrusterPort"; } - - ThrusterPort(int t, const Point& l, DWORD f, float s); - ~ThrusterPort(); - - int type; - DWORD fire; - float burn; - float scale; - Point loc; - Graphic* flare; - Graphic* trail; + static const char* TYPENAME() { return "ThrusterPort"; } + + ThrusterPort(int t, const Point& l, DWORD f, float s); + ~ThrusterPort(); + + int type; + DWORD fire; + float burn; + float scale; + Point loc; + Graphic* flare; + Graphic* trail; }; // +--------------------------------------------------------------------+ @@ -45,52 +45,52 @@ struct ThrusterPort { class Thruster : public System { public: - static const char* TYPENAME() { return "Thruster"; } + static const char* TYPENAME() { return "Thruster"; } - enum Constants { - LEFT, RIGHT, FORE, AFT, TOP, BOTTOM, - YAW_L, YAW_R, PITCH_D, PITCH_U, ROLL_L, ROLL_R - }; + enum Constants { + LEFT, RIGHT, FORE, AFT, TOP, BOTTOM, + YAW_L, YAW_R, PITCH_D, PITCH_U, ROLL_L, ROLL_R + }; - Thruster(int dtype, double thrust, float flare_scale=0); - Thruster(const Thruster& rhs); - virtual ~Thruster(); + Thruster(int dtype, double thrust, float flare_scale=0); + Thruster(const Thruster& rhs); + virtual ~Thruster(); - static void Initialize(); - static void Close(); + static void Initialize(); + static void Close(); - virtual void ExecFrame(double seconds); - virtual void ExecTrans(double x, double y, double z); - virtual void SetShip(Ship* s); + virtual void ExecFrame(double seconds); + virtual void ExecTrans(double x, double y, double z); + virtual void SetShip(Ship* s); - virtual double TransXLimit(); - virtual double TransYLimit(); - virtual double TransZLimit(); + virtual double TransXLimit(); + virtual double TransYLimit(); + virtual double TransZLimit(); - virtual void AddPort(int type, const Point& loc, DWORD fire, float flare_scale=0); - virtual void CreatePort(int type, const Point& loc, DWORD fire, float flare_scale); + virtual void AddPort(int type, const Point& loc, DWORD fire, float flare_scale=0); + virtual void CreatePort(int type, const Point& loc, DWORD fire, float flare_scale); - int NumThrusters() const; - Graphic* Flare(int engine) const; - Graphic* Trail(int engine) const; - virtual void Orient(const Physical* rep); - virtual double GetRequest(double seconds) const; + int NumThrusters() const; + Graphic* Flare(int engine) const; + Graphic* Trail(int engine) const; + virtual void Orient(const Physical* rep); + virtual double GetRequest(double seconds) const; protected: - void IncBurn(int inc, int dec); - void DecBurn(int a, int b); + void IncBurn(int inc, int dec); + void DecBurn(int a, int b); - Ship* ship; - float thrust; - float scale; - float burn[12]; + Ship* ship; + float thrust; + float scale; + float burn[12]; - float avail_x, avail_y, avail_z; - float trans_x, trans_y, trans_z; - float roll_rate, pitch_rate, yaw_rate; - float roll_drag, pitch_drag, yaw_drag; + float avail_x, avail_y, avail_z; + float trans_x, trans_y, trans_z; + float roll_rate, pitch_rate, yaw_rate; + float roll_drag, pitch_drag, yaw_drag; - List ports; + List ports; }; #endif Thruster_h -- cgit v1.1