From 64ee4a54f4730cdf777d75694ab48280f543ac88 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 18:12:44 +0000 Subject: More scoping fixes --- Stars45/TerrainRegion.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'Stars45/TerrainRegion.cpp') diff --git a/Stars45/TerrainRegion.cpp b/Stars45/TerrainRegion.cpp index 17be0bc..12e3938 100644 --- a/Stars45/TerrainRegion.cpp +++ b/Stars45/TerrainRegion.cpp @@ -190,31 +190,31 @@ TerrainRegion::LoadSkyColors(const char* bmp_name) shade_color[i] = Color::Gray; } - for (i = 0; i < max_color; i++) + for (int i = 0; i < max_color; i++) sky_color[i] = sky_colors_bmp.GetColor(i, 0); if (sky_colors_bmp.Height() > 1) - for (i = 0; i < max_color; i++) + for (int i = 0; i < max_color; i++) fog_color[i].Set(sky_colors_bmp.GetColor(i, 1).Value() | Color(0,0,0,255).Value()); if (sky_colors_bmp.Height() > 2) - for (i = 0; i < max_color; i++) + for (int i = 0; i < max_color; i++) ambient[i] = sky_colors_bmp.GetColor(i, 2); if (sky_colors_bmp.Height() > 3) - for (i = 0; i < max_color; i++) + for (int i = 0; i < max_color; i++) sun_color[i] = sky_colors_bmp.GetColor(i, 3); if (sky_colors_bmp.Height() > 4) - for (i = 0; i < max_color; i++) + for (int i = 0; i < max_color; i++) overcast[i] = sky_colors_bmp.GetColor(i, 4); if (sky_colors_bmp.Height() > 5) - for (i = 0; i < max_color; i++) + for (int i = 0; i < max_color; i++) cloud_color[i] = sky_colors_bmp.GetColor(i, 5); if (sky_colors_bmp.Height() > 6) - for (i = 0; i < max_color; i++) + for (int i = 0; i < max_color; i++) shade_color[i] = sky_colors_bmp.GetColor(i, 6); } -- cgit v1.1