From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/TerrainHaze.h | 116 ++++++++++++++++++++++++++++++-------------------- 1 file changed, 70 insertions(+), 46 deletions(-) (limited to 'Stars45/TerrainHaze.h') diff --git a/Stars45/TerrainHaze.h b/Stars45/TerrainHaze.h index 7784691..ea30f9a 100644 --- a/Stars45/TerrainHaze.h +++ b/Stars45/TerrainHaze.h @@ -1,46 +1,70 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2005. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: TerrainHaze.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Atmospheric fog along the horizon -*/ - -#ifndef TerrainHaze_h -#define TerrainHaze_h - -#include "Types.h" -#include "Solid.h" -#include "Geometry.h" - -// +--------------------------------------------------------------------+ - -class TerrainRegion; - -// +--------------------------------------------------------------------+ - -class TerrainHaze : public Solid -{ -public: - TerrainHaze(); - virtual ~TerrainHaze(); - - virtual void Render(Video* video, DWORD flags); - - virtual int CheckRayIntersection(Point pt, Point vpn, double len, Point& ipt, - bool treat_translucent_polys_as_solid=true); - - virtual void UseTerrainRegion(TerrainRegion* tr) { tregion = tr; } - -protected: - TerrainRegion* tregion; -}; - -#endif TerrainHaze_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: TerrainHaze.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Atmospheric fog along the horizon +*/ + +#ifndef TerrainHaze_h +#define TerrainHaze_h + +#include "Types.h" +#include "Solid.h" +#include "Geometry.h" + +// +--------------------------------------------------------------------+ + +class TerrainRegion; + +// +--------------------------------------------------------------------+ + +class TerrainHaze : public Solid +{ +public: + TerrainHaze(); + virtual ~TerrainHaze(); + + virtual void Render(Video* video, DWORD flags); + + virtual int CheckRayIntersection(Point pt, Point vpn, double len, Point& ipt, + bool treat_translucent_polys_as_solid=true); + + virtual void UseTerrainRegion(TerrainRegion* tr) { tregion = tr; } + +protected: + TerrainRegion* tregion; +}; + +#endif TerrainHaze_h + -- cgit v1.1