From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/TerrainHaze.cpp | 88 ------------------------------------------------- 1 file changed, 88 deletions(-) delete mode 100644 Stars45/TerrainHaze.cpp (limited to 'Stars45/TerrainHaze.cpp') diff --git a/Stars45/TerrainHaze.cpp b/Stars45/TerrainHaze.cpp deleted file mode 100644 index 590b357..0000000 --- a/Stars45/TerrainHaze.cpp +++ /dev/null @@ -1,88 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== -*/ - -#include "Terrain.h" -#include "TerrainHaze.h" -#include "TerrainRegion.h" - -#include "Light.h" -#include "CameraView.h" -#include "Bitmap.h" -#include "DataLoader.h" -#include "Game.h" - -// +====================================================================+ - -static Bitmap terrain_texture; - -// +--------------------------------------------------------------------+ - -TerrainHaze::TerrainHaze() -: tregion(0) -{ -} - -// +--------------------------------------------------------------------+ - -TerrainHaze::~TerrainHaze() -{ -} - -// +--------------------------------------------------------------------+ - -void -TerrainHaze::Render(Video* video, DWORD flags) -{ - if (flags & RENDER_ADDITIVE) - return; - - if (model) { - if (!Luminous()) { - SetLuminous(true); - model->SetDynamic(true); - } - - Surface* surface = model->GetSurfaces().first(); - - if (!surface) return; - - int i; - DWORD sky = 0; - DWORD fog = 0; - - if (tregion) { - sky = tregion->SkyColor().Value(); - fog = tregion->FogColor().Value(); - } - - // clear the solid lights to ambient: - VertexSet* vset = surface->GetVertexSet(); - - for (i = 0; i < vset->nverts; i++) { - if (vset->loc[i].y > 0) - vset->diffuse[i] = sky; - else - vset->diffuse[i] = fog; - } - - InvalidateSurfaceData(); - Solid::Render(video, flags); - } -} - -// +--------------------------------------------------------------------+ - -int -TerrainHaze::CheckRayIntersection(Point Q, Point w, double len, Point& ipt, bool ttpas) -{ - return 0; -} -- cgit v1.1