From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/TerrainClouds.h | 64 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 Stars45/TerrainClouds.h (limited to 'Stars45/TerrainClouds.h') diff --git a/Stars45/TerrainClouds.h b/Stars45/TerrainClouds.h new file mode 100644 index 0000000..5cf7466 --- /dev/null +++ b/Stars45/TerrainClouds.h @@ -0,0 +1,64 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2005. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: TerrainClouds.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + A Single Edge Section of a Terrain Object +*/ + +#ifndef TerrainClouds_h +#define TerrainClouds_h + +#include "Types.h" +#include "Graphic.h" +#include "Geometry.h" +#include "Polygon.h" + +// +--------------------------------------------------------------------+ + +class Terrain; +class TerrainRegion; + +// +--------------------------------------------------------------------+ + +class TerrainClouds : public Graphic +{ +public: + TerrainClouds(Terrain* terr, int type); + virtual ~TerrainClouds(); + + virtual void Render(Video* video, DWORD flags); + virtual void Update(); + + // accessors: + virtual int CollidesWith(Graphic& o) { return 0; } + virtual bool Luminous() const { return true; } + virtual bool Translucent() const { return true; } + + void Illuminate(Color ambient, List& lights); + +protected: + void BuildClouds(); + + Terrain* terrain; + Vec3* mverts; + VertexSet* verts; + Poly* polys; + Material mtl_cloud; + Material mtl_shade; + + int type; + int nbanks; + int nverts; + int npolys; +}; + + +#endif TerrainClouds_h + -- cgit v1.1