From 0052edae47d1e6ae613497c524719eff5838f52a Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 18 Feb 2022 23:54:30 +0100 Subject: Switched to use GetIntance for Game instead of static methods --- Stars45/Terrain.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Stars45/Terrain.cpp') diff --git a/Stars45/Terrain.cpp b/Stars45/Terrain.cpp index 1046dd7..2cbdf3b 100644 --- a/Stars45/Terrain.cpp +++ b/Stars45/Terrain.cpp @@ -452,7 +452,7 @@ Terrain::SelectDetail(Projector* projector) if (!patches) return; - if (detail_frame >= Game::Frame()) + if (detail_frame >= Game::GetInstance()->Frame()) return; // compute detail map: @@ -500,7 +500,7 @@ Terrain::SelectDetail(Projector* projector) fog_fade = fog_fade * (1-region->HazeFade()) + region->HazeFade(); - detail_frame = Game::Frame(); + detail_frame = Game::GetInstance()->Frame(); } // +--------------------------------------------------------------------+ -- cgit v1.1