From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/TacticalAI.h | 112 +++++++++++++++++++++++++-------------------------- 1 file changed, 56 insertions(+), 56 deletions(-) (limited to 'Stars45/TacticalAI.h') diff --git a/Stars45/TacticalAI.h b/Stars45/TacticalAI.h index 3a56136..8bc802e 100644 --- a/Stars45/TacticalAI.h +++ b/Stars45/TacticalAI.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: TacticalAI.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: TacticalAI.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Common base class and interface for mid-level (tactical) AI + OVERVIEW + ======== + Common base class and interface for mid-level (tactical) AI */ #ifndef TacticalAI_h @@ -30,59 +30,59 @@ class CarrierAI; class TacticalAI : public Director { public: - TacticalAI(ShipAI* ai); - virtual ~TacticalAI(); + TacticalAI(ShipAI* ai); + virtual ~TacticalAI(); - enum ROE { - NONE, - SELF_DEFENSIVE, - DEFENSIVE, - DIRECTED, - FLEXIBLE, - AGRESSIVE - }; + enum ROE { + NONE, + SELF_DEFENSIVE, + DEFENSIVE, + DIRECTED, + FLEXIBLE, + AGRESSIVE + }; - virtual void ExecFrame(double seconds); + virtual void ExecFrame(double seconds); - virtual ROE RulesOfEngagement() const { return roe; } - virtual double ThreatLevel() const { return threat_level; } - virtual double SupportLevel() const { return support_level; } + virtual ROE RulesOfEngagement() const { return roe; } + virtual double ThreatLevel() const { return threat_level; } + virtual double SupportLevel() const { return support_level; } protected: - // pick the best target if we don't have one yet: - virtual void CheckOrders(); - virtual bool CheckShipOrders(); - virtual bool ProcessOrders(); - virtual bool CheckFlightPlan(); - virtual bool CheckObjectives(); - - virtual void SelectTarget(); - virtual void SelectTargetDirected(Ship* tgt=0); - virtual void SelectTargetOpportunity(); - virtual void CheckTarget(); - virtual void FindThreat(); - virtual void FindSupport(); - virtual void FindFormationSlot(int formation); - - virtual bool CanTarget(Ship* tgt); - virtual void ClearRadioOrders(); - - Ship* ship; - ShipAI* ship_ai; - CarrierAI* carrier_ai; - - Instruction* navpt; - Instruction* orders; - - double agression; - ROE roe; - int element_index; - int action; - int exec_time; - int directed_tgtid; - - double threat_level; - double support_level; + // pick the best target if we don't have one yet: + virtual void CheckOrders(); + virtual bool CheckShipOrders(); + virtual bool ProcessOrders(); + virtual bool CheckFlightPlan(); + virtual bool CheckObjectives(); + + virtual void SelectTarget(); + virtual void SelectTargetDirected(Ship* tgt=0); + virtual void SelectTargetOpportunity(); + virtual void CheckTarget(); + virtual void FindThreat(); + virtual void FindSupport(); + virtual void FindFormationSlot(int formation); + + virtual bool CanTarget(Ship* tgt); + virtual void ClearRadioOrders(); + + Ship* ship; + ShipAI* ship_ai; + CarrierAI* carrier_ai; + + Instruction* navpt; + Instruction* orders; + + double agression; + ROE roe; + int element_index; + int action; + int exec_time; + int directed_tgtid; + + double threat_level; + double support_level; }; // +--------------------------------------------------------------------+ -- cgit v1.1