From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/TacticalAI.h | 90 ---------------------------------------------------- 1 file changed, 90 deletions(-) delete mode 100644 Stars45/TacticalAI.h (limited to 'Stars45/TacticalAI.h') diff --git a/Stars45/TacticalAI.h b/Stars45/TacticalAI.h deleted file mode 100644 index 116070c..0000000 --- a/Stars45/TacticalAI.h +++ /dev/null @@ -1,90 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Common base class and interface for mid-level (tactical) AI -*/ - -#ifndef TacticalAI_h -#define TacticalAI_h - -#include "Types.h" -#include "Director.h" - -// +--------------------------------------------------------------------+ - -class Ship; -class ShipAI; -class Instruction; -class CarrierAI; - -// +--------------------------------------------------------------------+ - -class TacticalAI : public Director -{ -public: - TacticalAI(ShipAI* ai); - virtual ~TacticalAI(); - - enum ROE { - NONE, - SELF_DEFENSIVE, - DEFENSIVE, - DIRECTED, - FLEXIBLE, - AGRESSIVE - }; - - virtual void ExecFrame(double seconds); - - virtual ROE RulesOfEngagement() const { return roe; } - virtual double ThreatLevel() const { return threat_level; } - virtual double SupportLevel() const { return support_level; } - -protected: - // pick the best target if we don't have one yet: - virtual void CheckOrders(); - virtual bool CheckShipOrders(); - virtual bool ProcessOrders(); - virtual bool CheckFlightPlan(); - virtual bool CheckObjectives(); - - virtual void SelectTarget(); - virtual void SelectTargetDirected(Ship* tgt=0); - virtual void SelectTargetOpportunity(); - virtual void CheckTarget(); - virtual void FindThreat(); - virtual void FindSupport(); - virtual void FindFormationSlot(int formation); - - virtual bool CanTarget(Ship* tgt); - virtual void ClearRadioOrders(); - - Ship* ship; - ShipAI* ship_ai; - CarrierAI* carrier_ai; - - Instruction* navpt; - Instruction* orders; - - double agression; - ROE roe; - int element_index; - int action; - int exec_time; - int directed_tgtid; - - double threat_level; - double support_level; -}; - -// +--------------------------------------------------------------------+ - -#endif // TacticalAI_h - -- cgit v1.1