From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/TacRefDlg.h | 101 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 101 insertions(+) create mode 100644 Stars45/TacRefDlg.h (limited to 'Stars45/TacRefDlg.h') diff --git a/Stars45/TacRefDlg.h b/Stars45/TacRefDlg.h new file mode 100644 index 0000000..a0be975 --- /dev/null +++ b/Stars45/TacRefDlg.h @@ -0,0 +1,101 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: TacRefDlg.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Mission Briefing Dialog Active Window class +*/ + +#ifndef TacRefDlg_h +#define TacRefDlg_h + +#include "Types.h" +#include "FormWindow.h" +#include "MsnDlg.h" +#include "Bitmap.h" +#include "Button.h" +#include "CameraView.h" +#include "ImgView.h" +#include "Scene.h" +#include "Font.h" +#include "Text.h" +#include "ListBox.h" +#include "RichTextBox.h" + +// +--------------------------------------------------------------------+ + +class MenuScreen; +class ShipDesign; +class WeaponDesign; + +// +--------------------------------------------------------------------+ + +class TacRefDlg : public FormWindow +{ +public: + enum MODES { MODE_NONE, MODE_SHIPS, MODE_WEAPONS }; + + TacRefDlg(Screen* s, FormDef& def, MenuScreen* mgr); + virtual ~TacRefDlg(); + + virtual void RegisterControls(); + virtual void ExecFrame(); + virtual void Show(); + + // Operations: + virtual void OnClose(AWEvent* event); + virtual void OnMode(AWEvent* event); + virtual void OnSelect(AWEvent* event); + virtual void OnCamRButtonDown(AWEvent* event); + virtual void OnCamRButtonUp(AWEvent* event); + virtual void OnCamMove(AWEvent* event); + virtual void OnCamZoom(AWEvent* event); + +protected: + virtual void SelectShip(const ShipDesign* dsn); + virtual void SelectWeapon(const WeaponDesign* dsn); + + virtual void UpdateZoom(double r); + virtual void UpdateAzimuth(double a); + virtual void UpdateElevation(double e); + virtual void UpdateCamera(); + virtual bool SetCaptureBeauty(); + virtual bool ReleaseCaptureBeauty(); + + MenuScreen* manager; + ActiveWindow* beauty; + ListBox* lst_designs; + ActiveWindow* txt_caption; + RichTextBox* txt_stats; + RichTextBox* txt_description; + Button* btn_ships; + Button* btn_weaps; + Button* btn_close; + + ImgView* imgview; + CameraView* camview; + Scene scene; + Camera cam; + + int mode; + double radius; + double cam_zoom; + double cam_az; + double cam_el; + int mouse_x; + int mouse_y; + bool update_scene; + bool captured; + + int ship_index; + int weap_index; +}; + +#endif TacRefDlg_h + -- cgit v1.1