From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/TacRefDlg.h | 100 ---------------------------------------------------- 1 file changed, 100 deletions(-) delete mode 100644 Stars45/TacRefDlg.h (limited to 'Stars45/TacRefDlg.h') diff --git a/Stars45/TacRefDlg.h b/Stars45/TacRefDlg.h deleted file mode 100644 index 07f1f27..0000000 --- a/Stars45/TacRefDlg.h +++ /dev/null @@ -1,100 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Mission Briefing Dialog Active Window class -*/ - -#ifndef TacRefDlg_h -#define TacRefDlg_h - -#include "Types.h" -#include "FormWindow.h" -#include "MsnDlg.h" -#include "Bitmap.h" -#include "Button.h" -#include "CameraView.h" -#include "ImgView.h" -#include "Scene.h" -#include "Font.h" -#include "Text.h" -#include "ListBox.h" -#include "RichTextBox.h" - -// +--------------------------------------------------------------------+ - -class MenuScreen; -class ShipDesign; -class WeaponDesign; - -// +--------------------------------------------------------------------+ - -class TacRefDlg : public FormWindow -{ -public: - enum MODES { MODE_NONE, MODE_SHIPS, MODE_WEAPONS }; - - TacRefDlg(Screen* s, FormDef& def, MenuScreen* mgr); - virtual ~TacRefDlg(); - - virtual void RegisterControls(); - virtual void ExecFrame(); - virtual void Show(); - - // Operations: - virtual void OnClose(AWEvent* event); - virtual void OnMode(AWEvent* event); - virtual void OnSelect(AWEvent* event); - virtual void OnCamRButtonDown(AWEvent* event); - virtual void OnCamRButtonUp(AWEvent* event); - virtual void OnCamMove(AWEvent* event); - virtual void OnCamZoom(AWEvent* event); - -protected: - virtual void SelectShip(const ShipDesign* dsn); - virtual void SelectWeapon(const WeaponDesign* dsn); - - virtual void UpdateZoom(double r); - virtual void UpdateAzimuth(double a); - virtual void UpdateElevation(double e); - virtual void UpdateCamera(); - virtual bool SetCaptureBeauty(); - virtual bool ReleaseCaptureBeauty(); - - MenuScreen* manager; - ActiveWindow* beauty; - ListBox* lst_designs; - ActiveWindow* txt_caption; - RichTextBox* txt_stats; - RichTextBox* txt_description; - Button* btn_ships; - Button* btn_weaps; - Button* btn_close; - - ImgView* imgview; - CameraView* camview; - Scene scene; - Camera cam; - - int mode; - double radius; - double cam_zoom; - double cam_az; - double cam_el; - int mouse_x; - int mouse_y; - bool update_scene; - bool captured; - - int ship_index; - int weap_index; -}; - -#endif // TacRefDlg_h - -- cgit v1.1