From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/StarshipTacticalAI.h | 38 +++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-) (limited to 'Stars45/StarshipTacticalAI.h') diff --git a/Stars45/StarshipTacticalAI.h b/Stars45/StarshipTacticalAI.h index 007c9ad..1f001f0 100644 --- a/Stars45/StarshipTacticalAI.h +++ b/Stars45/StarshipTacticalAI.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: StarshipTacticalAI.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: StarshipTacticalAI.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Starship-specific mid-level (tactical) AI + OVERVIEW + ======== + Starship-specific mid-level (tactical) AI */ #ifndef StarshipTacticalAI_h @@ -23,22 +23,22 @@ class StarshipTacticalAI : public TacticalAI { public: - StarshipTacticalAI(ShipAI* ai); - virtual ~StarshipTacticalAI(); + StarshipTacticalAI(ShipAI* ai); + virtual ~StarshipTacticalAI(); - virtual void ExecFrame(double seconds); + virtual void ExecFrame(double seconds); protected: - virtual void FindThreat(); - virtual void FindSupport(); + virtual void FindThreat(); + virtual void FindSupport(); - virtual void CheckBugOut(Ship* c_ship, double range); + virtual void CheckBugOut(Ship* c_ship, double range); - DWORD THREAT_REACTION_TIME; - int ai_level; - double drop_time; - double initial_integrity; - bool bugout; + DWORD THREAT_REACTION_TIME; + int ai_level; + double drop_time; + double initial_integrity; + bool bugout; }; // +--------------------------------------------------------------------+ -- cgit v1.1