From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/StarshipAI.h | 61 ---------------------------------------------------- 1 file changed, 61 deletions(-) delete mode 100644 Stars45/StarshipAI.h (limited to 'Stars45/StarshipAI.h') diff --git a/Stars45/StarshipAI.h b/Stars45/StarshipAI.h deleted file mode 100644 index 59a27a9..0000000 --- a/Stars45/StarshipAI.h +++ /dev/null @@ -1,61 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Starship (low-level) Artifical Intelligence class -*/ - -#ifndef StarshipAI_h -#define StarshipAI_h - -#include "Types.h" -#include "ShipAI.h" - -// +--------------------------------------------------------------------+ - -class StarshipAI : public ShipAI -{ -public: - StarshipAI(SimObject* s); - virtual ~StarshipAI(); - - // convert the goal point from world to local coords: - virtual void FindObjective(); - -protected: - // accumulate behaviors: - virtual void Navigator(); - virtual Steer SeekTarget(); - virtual Steer AvoidCollision(); - - // steering functions: - virtual Steer Seek(const Point& point); - virtual Steer Flee(const Point& point); - virtual Steer Avoid(const Point& point, float radius); - - virtual Point Transform(const Point& pt); - - // fire on target if appropriate: - virtual void FireControl(); - virtual void HelmControl(); - virtual void ThrottleControl(); - - System* SelectSubtarget(); - bool AssessTargetPointDefense(); - - DWORD sub_select_time; - DWORD point_defense_time; - System* subtarget; - bool tgt_point_defense; -}; - -// +--------------------------------------------------------------------+ - -#endif // StarshipAI_h - -- cgit v1.1