From 0052edae47d1e6ae613497c524719eff5838f52a Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 18 Feb 2022 23:54:30 +0100 Subject: Switched to use GetIntance for Game instead of static methods --- Stars45/StarSystem.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Stars45/StarSystem.cpp') diff --git a/Stars45/StarSystem.cpp b/Stars45/StarSystem.cpp index fac4c7a..77d92c1 100644 --- a/Stars45/StarSystem.cpp +++ b/Stars45/StarSystem.cpp @@ -69,7 +69,7 @@ void StarSystem::CalcStardate() base_time += epoch; } - long double gtime = (long double) Game::GameTime() / 1000.0; + long double gtime = (long double) Game::GetInstance()->GameTime() / 1000.0; long double sdate = gtime + base_time + epoch; stardate = sdate; @@ -957,7 +957,7 @@ StarSystem::ParseLayer(TerrainRegion* rgn, TermStruct* val) void StarSystem::Create() { - if (Game::Server()) + if (Game::GetInstance()->Server()) return; if (!instantiated) { @@ -1093,7 +1093,7 @@ StarSystem::CreateBody(OrbitalBody& body) Text surface = body.tex_name; Text glow = body.tex_glow; - if (Game::MaxTexSize() >= 512) { + if (Game::GetInstance()->MaxTexSize() >= 512) { if (body.tex_high_res.length()) surface = body.tex_high_res; @@ -1408,7 +1408,7 @@ StarSystem::ExecFrame() if (terrain) { trgn = (TerrainRegion*) active_region; Color tmp = trgn->SkyColor(); - Game::SetScreenColor(tmp); + Game::GetInstance()->SetScreenColor(tmp); tvpn = (active_region->Location() - active_region->Primary()->Location()); tvpn.Normalize(); @@ -1456,7 +1456,7 @@ StarSystem::ExecFrame() } else { - Game::SetScreenColor(Color::Black); + Game::GetInstance()->SetScreenColor(Color::Black); } double star_alt = 0; -- cgit v1.1