From 0052edae47d1e6ae613497c524719eff5838f52a Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 18 Feb 2022 23:54:30 +0100 Subject: Switched to use GetIntance for Game instead of static methods --- Stars45/SoundD3D.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Stars45/SoundD3D.cpp') diff --git a/Stars45/SoundD3D.cpp b/Stars45/SoundD3D.cpp index 1fd4f1e..812164d 100644 --- a/Stars45/SoundD3D.cpp +++ b/Stars45/SoundD3D.cpp @@ -491,7 +491,7 @@ SoundD3D::Update() if (sound_check) sound_check->Update(this); - if (!Game::Paused() || flags & STREAMED) { + if (!Game::GetInstance()->Paused() || flags & STREAMED) { // see if we are done: if (!(dstat & DSBSTATUS_PLAYING)) { status = DONE; -- cgit v1.1