From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/SoundCard.cpp | 103 -------------------------------------------------- 1 file changed, 103 deletions(-) delete mode 100644 Stars45/SoundCard.cpp (limited to 'Stars45/SoundCard.cpp') diff --git a/Stars45/SoundCard.cpp b/Stars45/SoundCard.cpp deleted file mode 100644 index 1e54cce..0000000 --- a/Stars45/SoundCard.cpp +++ /dev/null @@ -1,103 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Abstract sound card class -*/ - -#include - -#include "SoundCard.h" -#include "Sound.h" - -// +--------------------------------------------------------------------+ - -DWORD WINAPI SoundCardUpdateProc(LPVOID link); - -// +--------------------------------------------------------------------+ - -SoundCard::SoundCard() -: status(SC_UNINITIALIZED), hthread(0), shutdown(false) -{ - DWORD thread_id = 0; - hthread = CreateThread(0, 4096, SoundCardUpdateProc, - (LPVOID) this, 0, &thread_id); -} - -// +--------------------------------------------------------------------+ - -SoundCard::~SoundCard() -{ - shutdown = true; - - WaitForSingleObject(hthread, 500); - CloseHandle(hthread); - hthread = 0; - - sounds.destroy(); - status = SC_UNINITIALIZED; -} - -// +--------------------------------------------------------------------+ - -DWORD WINAPI SoundCardUpdateProc(LPVOID link) -{ - SoundCard* card = (SoundCard*) link; - - if (card) - return card->UpdateThread(); - - return (DWORD) E_POINTER; -} - -// +--------------------------------------------------------------------+ - -DWORD -SoundCard::UpdateThread() -{ - while (!shutdown) { - Update(); - Sleep(50); - } - - return 0; -} - -// +--------------------------------------------------------------------+ - -void -SoundCard::Update() -{ - const std::lock_guard lock(sync); - - ListIter iter = sounds; - while (++iter) { - Sound* s = iter.value(); - - s->Update(); - - if (s->GetStatus() == Sound::DONE && - !(s->GetFlags() & Sound::LOCKED)) { - - delete iter.removeItem(); - } - } -} - -// +--------------------------------------------------------------------+ - -void -SoundCard::AddSound(Sound* s) -{ - const std::lock_guard lock(sync); - - if (!sounds.contains(s)) - sounds.append(s); -} - -- cgit v1.1