From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/SimObject.h | 99 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 99 insertions(+) create mode 100644 Stars45/SimObject.h (limited to 'Stars45/SimObject.h') diff --git a/Stars45/SimObject.h b/Stars45/SimObject.h new file mode 100644 index 0000000..1d3e645 --- /dev/null +++ b/Stars45/SimObject.h @@ -0,0 +1,99 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: SimObject.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Simulation Object and Observer classes +*/ + +#ifndef SimObject_h +#define SimObject_h + +#include "Types.h" +#include "Physical.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class Sim; +class SimRegion; +class SimObject; +class SimObserver; +class Scene; + +// +--------------------------------------------------------------------+ + +class SimObject : public Physical +{ + friend class SimRegion; + +public: + static const char* TYPENAME() { return "SimObject"; } + + enum TYPES { + SIM_SHIP=100, + SIM_SHOT, + SIM_DRONE, + SIM_EXPLOSION, + SIM_DEBRIS, + SIM_ASTEROID + }; + + SimObject() : region(0), objid(0), active(0), notifying(0) { } + SimObject(const char* n, int t=0) : Physical(n,t), region(0), objid(0), active(0), notifying(0) { } + virtual ~SimObject(); + + virtual SimRegion* GetRegion() const { return region; } + virtual void SetRegion(SimRegion* rgn) { region = rgn; } + + virtual void Notify(); + virtual void Register(SimObserver* obs); + virtual void Unregister(SimObserver* obs); + + virtual void Activate(Scene& scene); + virtual void Deactivate(Scene& scene); + + virtual DWORD GetObjID() const { return objid; } + virtual void SetObjID(DWORD id) { objid = id; } + + virtual bool IsHostileTo(const SimObject* o) + const { return false; } + +protected: + SimRegion* region; + List observers; + DWORD objid; + bool active; + bool notifying; +}; + +// +--------------------------------------------------------------------+ + +class SimObserver +{ +public: + static const char* TYPENAME() { return "SimObserver"; } + + virtual ~SimObserver(); + + int operator == (const SimObserver& o) const { return this == &o; } + + virtual bool Update(SimObject* obj); + virtual const char* GetObserverName() const; + + virtual void Observe(SimObject* obj); + virtual void Ignore(SimObject* obj); + + +protected: + List observe_list; +}; + +#endif SimObject_h + -- cgit v1.1