From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/SimEvent.cpp | 261 --------------------------------------------------- 1 file changed, 261 deletions(-) delete mode 100644 Stars45/SimEvent.cpp (limited to 'Stars45/SimEvent.cpp') diff --git a/Stars45/SimEvent.cpp b/Stars45/SimEvent.cpp deleted file mode 100644 index 4fad773..0000000 --- a/Stars45/SimEvent.cpp +++ /dev/null @@ -1,261 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Simulation Events for mission summary -*/ - -#include "SimEvent.h" -#include "Sim.h" -#include "Clock.h" -#include "ContentBundle.h" - -// +====================================================================+ - -List records; - -// +====================================================================+ - -SimEvent::SimEvent(int e, const char* t, const char* i) -: event(e), count(0) -{ - Sim* sim = Sim::GetSim(); - if (sim) { - time = (int) sim->MissionClock(); - } - else { - time = (int) (Clock::GetInstance()->GameTime()/1000); - } - - SetTarget(t); - SetInfo(i); -} - -SimEvent::~SimEvent() -{ -} - -// +--------------------------------------------------------------------+ - -void -SimEvent::SetTime(int t) -{ - time = t; -} - -void -SimEvent::SetTarget(const char* t) -{ - if (t && t[0]) - target = t; -} - -void -SimEvent::SetInfo(const char* i) -{ - if (i && i[0]) - info = i; -} - -void -SimEvent::SetCount(int c) -{ - count = c; -} - -Text -SimEvent::GetEventDesc() const -{ - switch (event) { - case LAUNCH: return ContentBundle::GetInstance()->GetText("sim.event.Launch"); - case DOCK: return ContentBundle::GetInstance()->GetText("sim.event.Dock"); - case LAND: return ContentBundle::GetInstance()->GetText("sim.event.Land"); - case EJECT: return ContentBundle::GetInstance()->GetText("sim.event.Eject"); - case CRASH: return ContentBundle::GetInstance()->GetText("sim.event.Crash"); - case COLLIDE: return ContentBundle::GetInstance()->GetText("sim.event.Collision With"); - case DESTROYED: return ContentBundle::GetInstance()->GetText("sim.event.Destroyed By"); - case MAKE_ORBIT: return ContentBundle::GetInstance()->GetText("sim.event.Make Orbit"); - case BREAK_ORBIT: return ContentBundle::GetInstance()->GetText("sim.event.Break Orbit"); - case QUANTUM_JUMP: return ContentBundle::GetInstance()->GetText("sim.event.Quantum Jump"); - case LAUNCH_SHIP: return ContentBundle::GetInstance()->GetText("sim.event.Launch Ship"); - case RECOVER_SHIP: return ContentBundle::GetInstance()->GetText("sim.event.Recover Ship"); - case FIRE_GUNS: return ContentBundle::GetInstance()->GetText("sim.event.Fire Guns"); - case FIRE_MISSILE: return ContentBundle::GetInstance()->GetText("sim.event.Fire Missile"); - case DROP_DECOY: return ContentBundle::GetInstance()->GetText("sim.event.Drop Decoy"); - case GUNS_KILL: return ContentBundle::GetInstance()->GetText("sim.event.Guns Kill"); - case MISSILE_KILL: return ContentBundle::GetInstance()->GetText("sim.event.Missile Kill"); - case LAUNCH_PROBE: return ContentBundle::GetInstance()->GetText("sim.event.Launch Probe"); - case SCAN_TARGET: return ContentBundle::GetInstance()->GetText("sim.event.Scan Target"); - default: return ContentBundle::GetInstance()->GetText("sim.event.no event"); - } -} - -// +====================================================================+ - -ShipStats::ShipStats(const char* n, int i) -: name(n), iff(i), kill1(0), kill2(0), lost(0), coll(0), points(0), -cmd_points(0), gun_shots(0), gun_hits(0), missile_shots(0), missile_hits(0), -combat_group(0), combat_unit(0), player(false), ship_class(0), elem_index(-1) -{ - if (!n || !n[0]) - name = ContentBundle::GetInstance()->GetText("[unknown]"); -} - -ShipStats::~ShipStats() -{ - events.destroy(); -} - -// +--------------------------------------------------------------------+ - -void -ShipStats::SetType(const char* t) -{ - if (t && t[0]) - type = t; -} - -void -ShipStats::SetRole(const char* r) -{ - if (r && r[0]) - role = r; -} - -void -ShipStats::SetRegion(const char* r) -{ - if (r && r[0]) - region = r; -} - -void -ShipStats::SetCombatGroup(CombatGroup* g) -{ - combat_group = g; -} - -void -ShipStats::SetCombatUnit(CombatUnit* u) -{ - combat_unit = u; -} - -void -ShipStats::SetElementIndex(int n) -{ - elem_index = n; -} - -void -ShipStats::SetPlayer(bool p) -{ - player = p; -} - -// +--------------------------------------------------------------------+ - -void -ShipStats::Summarize() -{ - kill1 = 0; - kill2 = 0; - lost = 0; - coll = 0; - - ListIter iter = events; - while (++iter) { - SimEvent* event = iter.value(); - int code = event->GetEvent(); - - if (code == SimEvent::GUNS_KILL) - kill1++; - - else if (code == SimEvent::MISSILE_KILL) - kill2++; - - else if (code == SimEvent::DESTROYED) - lost++; - - else if (code == SimEvent::CRASH) - coll++; - - else if (code == SimEvent::COLLIDE) - coll++; - } -} - -// +--------------------------------------------------------------------+ - -SimEvent* -ShipStats::AddEvent(SimEvent* e) -{ - events.append(e); - return e; -} - -SimEvent* -ShipStats::AddEvent(int event, const char* tgt, const char* info) -{ - SimEvent* e = new SimEvent(event, tgt, info); - events.append(e); - return e; -} - -bool -ShipStats::HasEvent(int event) -{ - for (int i = 0; i < events.size(); i++) - if (events[i]->GetEvent() == event) - return true; - - return false; -} - -// +--------------------------------------------------------------------+ - -void ShipStats::Initialize() { records.destroy(); } -void ShipStats::Close() { records.destroy(); } - -// +--------------------------------------------------------------------+ - -int -ShipStats::NumStats() -{ - return records.size(); -} - -ShipStats* -ShipStats::GetStats(int i) -{ - if (i >= 0 && i < records.size()) - return records.at(i); - - return 0; -} - -ShipStats* -ShipStats::Find(const char* name) -{ - if (name && name[0]) { - ListIter iter = records; - while (++iter) { - ShipStats* stats = iter.value(); - if (!strcmp(stats->GetName(), name)) - return stats; - } - - ShipStats* stats = new ShipStats(name); - records.append(stats); - return stats; - } - - return 0; -} - -- cgit v1.1