From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/ShipKiller.h | 44 ++++++++++++++++++++++---------------------- 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'Stars45/ShipKiller.h') diff --git a/Stars45/ShipKiller.h b/Stars45/ShipKiller.h index 3cb9b35..be8a64e 100644 --- a/Stars45/ShipKiller.h +++ b/Stars45/ShipKiller.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: ShipKiller.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: ShipKiller.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - ShipKiller (i.e. death spiral) class + OVERVIEW + ======== + ShipKiller (i.e. death spiral) class */ #ifndef ShipKiller_h @@ -28,27 +28,27 @@ class Ship; class ShipKiller { public: - const float DEATH_CAM_LINGER; + const float DEATH_CAM_LINGER; - // CONSTRUCTORS: - ShipKiller(Ship* ship); - virtual ~ShipKiller(); + // CONSTRUCTORS: + ShipKiller(Ship* ship); + virtual ~ShipKiller(); - virtual void BeginDeathSpiral(); - virtual void ExecFrame(double seconds); + virtual void BeginDeathSpiral(); + virtual void ExecFrame(double seconds); - // GENERAL ACCESSORS: - virtual float TransitionTime() const { return time; } - virtual Point TransitionLoc() const { return loc; } + // GENERAL ACCESSORS: + virtual float TransitionTime() const { return time; } + virtual Point TransitionLoc() const { return loc; } protected: - Ship* ship; + Ship* ship; - float time; - Point loc; + float time; + Point loc; - float exp_time; - int exp_index; + float exp_time; + int exp_index; }; #endif ShipKiller_h -- cgit v1.1