From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/ShipCtrl.h | 44 ++++++++++++++++++++++---------------------- 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'Stars45/ShipCtrl.h') diff --git a/Stars45/ShipCtrl.h b/Stars45/ShipCtrl.h index f694832..3c7f573 100644 --- a/Stars45/ShipCtrl.h +++ b/Stars45/ShipCtrl.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: ShipCtrl.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: ShipCtrl.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Starship (or space/ground station) class + OVERVIEW + ======== + Starship (or space/ground station) class */ #ifndef ShipCtrl_h @@ -32,27 +32,27 @@ class KeyMap; class ShipCtrl : public Director { public: - enum TYPE { DIR_TYPE = 1 }; + enum TYPE { DIR_TYPE = 1 }; - ShipCtrl(Ship* s, MotionController* m); + ShipCtrl(Ship* s, MotionController* m); - virtual void ExecFrame(double seconds); - virtual int Subframe() const { return true; } - virtual void Launch(); + virtual void ExecFrame(double seconds); + virtual int Subframe() const { return true; } + virtual void Launch(); - static int KeyDown(int action); - static int Toggled(int action); + static int KeyDown(int action); + static int Toggled(int action); - virtual int Type() const { return DIR_TYPE; } + virtual int Type() const { return DIR_TYPE; } protected: - Ship* ship; - MotionController* controller; + Ship* ship; + MotionController* controller; - bool throttle_active; - bool launch_latch; - bool pickle_latch; - bool target_latch; + bool throttle_active; + bool launch_latch; + bool pickle_latch; + bool target_latch; }; #endif ShipCtrl_h -- cgit v1.1