From 9a2f3d3377b82b597f00d1d8fb8ee58d141cfb95 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 21:12:14 +0000 Subject: More string safety stuff --- Stars45/Ship.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Stars45/Ship.cpp') diff --git a/Stars45/Ship.cpp b/Stars45/Ship.cpp index 5fb27e3..690e54c 100644 --- a/Stars45/Ship.cpp +++ b/Stars45/Ship.cpp @@ -123,16 +123,16 @@ friendly_fire_time(0), ward(0), net_observer_mode(false), orig_elem_index(-1) { sim = Sim::GetSim(); - strcpy(name, ship_name); + strcpy_s(name, ship_name); if (reg_num && *reg_num) - strcpy(regnum, reg_num); + strcpy_s(regnum, reg_num); else regnum[0] = 0; design = ship_dsn; if (!design) { char msg[256]; - sprintf(msg, "No ship design found for '%s'\n", ship_name); + sprintf_s(msg, "No ship design found for '%s'\n", ship_name); Game::Panic(msg); } @@ -3818,7 +3818,7 @@ Ship::FindWeaponGroup(const char* name) ListIter iter = weapons; while (!group && ++iter) - if (!stricmp(iter->Name(), name)) + if (!_stricmp(iter->Name(), name)) group = iter.value(); if (!group) { -- cgit v1.1