From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/SeekerAI.h | 72 ------------------------------------------------------ 1 file changed, 72 deletions(-) delete mode 100644 Stars45/SeekerAI.h (limited to 'Stars45/SeekerAI.h') diff --git a/Stars45/SeekerAI.h b/Stars45/SeekerAI.h deleted file mode 100644 index f1a4a52..0000000 --- a/Stars45/SeekerAI.h +++ /dev/null @@ -1,72 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Seeker Missile (low-level) Artifical Intelligence class -*/ - -#ifndef SeekerAI_h -#define SeekerAI_h - -#include "Types.h" -#include "SteerAI.h" -#include "SimObject.h" - -// +--------------------------------------------------------------------+ - -class Ship; -class Shot; - -class SeekerAI : public SteerAI -{ -public: - SeekerAI(SimObject* s); - virtual ~SeekerAI(); - - virtual int Type() const { return 1001; } - virtual int Subframe() const { return true; } - - virtual void ExecFrame(double seconds); - virtual void FindObjective(); - virtual void SetTarget(SimObject* targ, System* sub=0); - virtual bool Overshot(); - - virtual void SetPursuit(int p) { pursuit = p; } - virtual int GetPursuit() const { return pursuit; } - - virtual void SetDelay(double d) { delay = d; } - virtual double GetDelay() const { return delay; } - - virtual bool Update(SimObject* obj); - virtual const char* GetObserverName() const; - -protected: - // behaviors: - virtual Steer AvoidCollision(); - virtual Steer SeekTarget(); - - // accumulate behaviors: - virtual void Navigator(); - - virtual void CheckDecoys(double distance); - - Ship* orig_target; - Shot* shot; - int pursuit; // type of pursuit curve - // 1: pure pursuit - // 2: lead pursuit - - double delay; // don't start seeking until then - bool overshot; -}; - -// +--------------------------------------------------------------------+ - -#endif // SeekerAI_h - -- cgit v1.1