From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/RadioTraffic.h | 65 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 Stars45/RadioTraffic.h (limited to 'Stars45/RadioTraffic.h') diff --git a/Stars45/RadioTraffic.h b/Stars45/RadioTraffic.h new file mode 100644 index 0000000..93a925c --- /dev/null +++ b/Stars45/RadioTraffic.h @@ -0,0 +1,65 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: RadioTraffic.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + RadioTraffic maintains a history of all messages sent between ships + in the simulation. This class also handles displaying relevant + traffic to the player. +*/ + +#ifndef RadioTraffic_h +#define RadioTraffic_h + +#include "Types.h" +#include "Geometry.h" +#include "SimObject.h" +#include "List.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Element; +class RadioMessage; +class Ship; +class SimObject; + +// +--------------------------------------------------------------------+ + +class RadioTraffic +{ +public: + RadioTraffic(); + ~RadioTraffic(); + + // accessors: + static void Initialize(); + static void Close(); + + static RadioTraffic* GetInstance() { return radio_traffic; } + + static void SendQuickMessage(Ship* ship, int msg); + static void Transmit(RadioMessage* msg); + static void DiscardMessages(); + static Text TranslateVox(const char* phrase); + + void SendMessage(RadioMessage* msg); + void DisplayMessage(RadioMessage* msg); + + +protected: + List traffic; + + static RadioTraffic* radio_traffic; +}; + +// +--------------------------------------------------------------------+ + +#endif RadioTraffic_h + -- cgit v1.1