From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/QuantumFlash.h | 58 +++++++++++++++++++++++++------------------------- 1 file changed, 29 insertions(+), 29 deletions(-) (limited to 'Stars45/QuantumFlash.h') diff --git a/Stars45/QuantumFlash.h b/Stars45/QuantumFlash.h index 0e07306..1ffa6e7 100644 --- a/Stars45/QuantumFlash.h +++ b/Stars45/QuantumFlash.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: QuantumFlash.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: QuantumFlash.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Quantum Warp Out special effect class + OVERVIEW + ======== + Quantum Warp Out special effect class */ #ifndef QuantumFlash_h @@ -26,35 +26,35 @@ class QuantumFlash : public Graphic { public: - QuantumFlash(); - virtual ~QuantumFlash(); + QuantumFlash(); + virtual ~QuantumFlash(); - // operations - virtual void Render(Video* video, DWORD flags); + // operations + virtual void Render(Video* video, DWORD flags); - // accessors / mutators - virtual void SetOrientation(const Matrix& o); - void SetDirection(const Point& v); - void SetEndPoints(const Point& from, const Point& to); + // accessors / mutators + virtual void SetOrientation(const Matrix& o); + void SetDirection(const Point& v); + void SetEndPoints(const Point& from, const Point& to); - double Shade() const { return shade; } - void SetShade(double s); + double Shade() const { return shade; } + void SetShade(double s); protected: - void UpdateVerts(const Point& cam_pos); + void UpdateVerts(const Point& cam_pos); - double length; - double width; - double shade; + double length; + double width; + double shade; - int npolys, nverts; - Material* mtl; - VertexSet* verts; - Poly* polys; - Matrix* beams; - Bitmap* texture; + int npolys, nverts; + Material* mtl; + VertexSet* verts; + Poly* polys; + Matrix* beams; + Bitmap* texture; - Matrix orientation; + Matrix orientation; }; #endif QuantumFlash_h -- cgit v1.1