From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/QuantumDrive.h | 70 +++++++++++++++++++++++++------------------------- 1 file changed, 35 insertions(+), 35 deletions(-) (limited to 'Stars45/QuantumDrive.h') diff --git a/Stars45/QuantumDrive.h b/Stars45/QuantumDrive.h index e2c41b7..0c8fbdc 100644 --- a/Stars45/QuantumDrive.h +++ b/Stars45/QuantumDrive.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: QuantumDrive.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: QuantumDrive.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Quantum (JUMP) Drive (system) class + OVERVIEW + ======== + Quantum (JUMP) Drive (system) class */ #ifndef QuantumDrive_h @@ -29,44 +29,44 @@ class SimRegion; class QuantumDrive : public System { public: - enum SUBTYPE { QUANTUM, HYPER }; + enum SUBTYPE { QUANTUM, HYPER }; - QuantumDrive(SUBTYPE s, double capacity, double sink_rate); - QuantumDrive(const QuantumDrive& rhs); - virtual ~QuantumDrive(); + QuantumDrive(SUBTYPE s, double capacity, double sink_rate); + QuantumDrive(const QuantumDrive& rhs); + virtual ~QuantumDrive(); - enum ACTIVE_STATES { - ACTIVE_READY, ACTIVE_COUNTDOWN, ACTIVE_PREWARP, ACTIVE_POSTWARP - }; + enum ACTIVE_STATES { + ACTIVE_READY, ACTIVE_COUNTDOWN, ACTIVE_PREWARP, ACTIVE_POSTWARP + }; - void SetDestination(SimRegion* rgn, const Point& loc); - bool Engage(bool immediate=false); - int ActiveState() const { return active_state; } - double WarpFactor() const { return warp_fov; } - double JumpTime() const { return jump_time; } - virtual void PowerOff(); + void SetDestination(SimRegion* rgn, const Point& loc); + bool Engage(bool immediate=false); + int ActiveState() const { return active_state; } + double WarpFactor() const { return warp_fov; } + double JumpTime() const { return jump_time; } + virtual void PowerOff(); - virtual void ExecFrame(double seconds); + virtual void ExecFrame(double seconds); - void SetShip(Ship* s) { ship = s; } - Ship* GetShip() const { return ship; } + void SetShip(Ship* s) { ship = s; } + Ship* GetShip() const { return ship; } - double GetCountdown() const { return countdown; } - void SetCountdown(double d) { countdown = d; } + double GetCountdown() const { return countdown; } + void SetCountdown(double d) { countdown = d; } protected: - void Jump(); - void AbortJump(); + void Jump(); + void AbortJump(); - int active_state; + int active_state; - Ship* ship; - double warp_fov; - double jump_time; - double countdown; + Ship* ship; + double warp_fov; + double jump_time; + double countdown; - SimRegion* dst_rgn; - Point dst_loc; + SimRegion* dst_rgn; + Point dst_loc; }; #endif // QuantumDrive_h -- cgit v1.1