From 0052edae47d1e6ae613497c524719eff5838f52a Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 18 Feb 2022 23:54:30 +0100 Subject: Switched to use GetIntance for Game instead of static methods --- Stars45/Power.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Stars45/Power.cpp') diff --git a/Stars45/Power.cpp b/Stars45/Power.cpp index 34dda34..a4b95c1 100644 --- a/Stars45/Power.cpp +++ b/Stars45/Power.cpp @@ -33,8 +33,8 @@ PowerSource::PowerSource(SUBTYPE s, double max_out, double f_ratio) max_output((float) max_out), fuel_ratio((float) f_ratio), route_changed(false), requested_power_level(1.0f) { - name = Game::GetText(source_type[s]); - abrv = Game::GetText(Text(source_type[s]) + ".abrv"); + name = Game::GetInstance()->GetText(source_type[s]); + abrv = Game::GetInstance()->GetText(Text(source_type[s]) + ".abrv"); if (fuel_ratio < 1) { switch (subtype) { // enough to last for [n] hours at full power @@ -208,7 +208,7 @@ PowerSource::ExecFrame(double seconds) } } - if (IsPowerOn() && capacity > 0 && !Game::Paused()) { + if (IsPowerOn() && capacity > 0 && !Game::GetInstance()->Paused()) { // reactors always burn at least 10% of max (to maintain operating temp): if (subtype != BATTERY) { double baseline = 0.1 * max_output * seconds; -- cgit v1.1