From 32d1aea1790b79ae465048d49e98ba8bc78c2c5c Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 20 Mar 2022 00:32:25 +0100 Subject: Moved screen color and size functions to GameWinDX9 --- Stars45/PlanScreen.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Stars45/PlanScreen.cpp') diff --git a/Stars45/PlanScreen.cpp b/Stars45/PlanScreen.cpp index c8aecea..f613877 100644 --- a/Stars45/PlanScreen.cpp +++ b/Stars45/PlanScreen.cpp @@ -22,7 +22,7 @@ #include "Starshatter.h" #include "StarSystem.h" -#include "Game.h" +#include "GameWinDX9.h" #include "Video.h" #include "Screen.h" #include "ActiveWindow.h" @@ -126,7 +126,7 @@ PlanScreen::TearDown() void PlanScreen::ExecFrame() { - Game::GetInstance()->SetScreenColor(Color::Black); + GameWinDX9::GetInstance()->SetScreenColor(Color::Black); Mission* mission = 0; Campaign* campaign = Campaign::GetCampaign(); -- cgit v1.1