From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/Particles.h | 85 ----------------------------------------------------- 1 file changed, 85 deletions(-) delete mode 100644 Stars45/Particles.h (limited to 'Stars45/Particles.h') diff --git a/Stars45/Particles.h b/Stars45/Particles.h deleted file mode 100644 index af540da..0000000 --- a/Stars45/Particles.h +++ /dev/null @@ -1,85 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Particle burst class -*/ - -#ifndef Particles_h -#define Particles_h - -#include "Types.h" -#include "Geometry.h" -#include "Graphic.h" -#include "Sprite.h" - -// +--------------------------------------------------------------------+ - -class Particles : public Graphic -{ -public: - Particles(Bitmap* bitmap, - int np, - const Vec3& base_loc, - const Vec3& vel, - float base_speed = 500.0f, - float drag = 1.0f, - float scale = 1.0f, - float bloom = 0.0f, - float decay = 100.0f, - float release = 1.0f, - bool cont = false, - bool trail = true, - bool rise = false, - int blend = 3, - int nframes = 1); - - virtual ~Particles(); - - virtual void Render(Video* video, DWORD flags); - virtual void ExecFrame(double seconds); - virtual void TranslateBy(const Point& ref) { offset = ref; loc = loc - ref; } - virtual bool CheckVisibility(Projector& projector); - - virtual bool IsEmitting() const { return emitting; } - virtual void StopEmitting() { emitting = false; } - -protected: - int nparts; - int nverts; - int blend; - bool continuous; - bool trailing; - bool rising; - bool emitting; - - float base_speed; - float max_speed; - float drag; - float release_rate; - float decay; - float min_scale; - float max_scale; - float extra; - - Point ref_loc; - Point offset; - Point* velocity; - Point* part_loc; - Point* release; - float* timestamp; - float* intensity; - float* scale; - float* angle; - BYTE* frame; - - Sprite* point_sprite; -}; - -#endif // Particles_h -- cgit v1.1