From 724c36ea74dc6f2dfc097c45825c06df7756e058 Mon Sep 17 00:00:00 2001 From: Aki Date: Mon, 28 Feb 2022 22:39:43 +0100 Subject: Created compatible replacement panic functionality In the long run a more versatile solution is preferred. --- Stars45/Panic.cpp | 50 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 Stars45/Panic.cpp (limited to 'Stars45/Panic.cpp') diff --git a/Stars45/Panic.cpp b/Stars45/Panic.cpp new file mode 100644 index 0000000..67c29b7 --- /dev/null +++ b/Stars45/Panic.cpp @@ -0,0 +1,50 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. +*/ + +#include "Panic.h" + +#include +#include + +#include "Utils.h" + +namespace Panic +{ + + +static std::string panic_msg; + + +void Panic(const char* msg) +{ + if (msg) + Print("*** PANIC: %s\n", msg); + else + Print("*** PANIC! ***\n"); + + std::ostringstream full_msg; + if (msg) + full_msg << msg; + else + full_msg << "Unspecified fatal error"; + full_msg << std::endl << "This game will now terminate."; + panic_msg = full_msg.str(); +} + + +bool Panicked() +{ + return !panic_msg.empty(); +} + + +const char* Message() +{ + return panic_msg.c_str(); +} + + +} // namespace Panic -- cgit v1.1