From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/NetUser.cpp | 258 ++++++++++++++++++++++++++++------------------------ 1 file changed, 141 insertions(+), 117 deletions(-) (limited to 'Stars45/NetUser.cpp') diff --git a/Stars45/NetUser.cpp b/Stars45/NetUser.cpp index acd5274..3ace2dd 100644 --- a/Stars45/NetUser.cpp +++ b/Stars45/NetUser.cpp @@ -1,117 +1,141 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: NetUser.cpp - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - This class represents a user connecting to the multiplayer lobby -*/ - - -#include "MemDebug.h" -#include "NetUser.h" -#include "NetAuth.h" -#include "NetLobby.h" -#include "Player.h" -#include "FormatUtil.h" - -// +-------------------------------------------------------------------+ - -static Color user_colors[] = { - Color::BrightBlue, - Color::BrightRed, - Color::BrightGreen, - Color::Cyan, - Color::Orange, - Color::Magenta, - Color::Yellow, - Color::White, - Color::Gray, - Color::DarkRed, - Color::Tan, - Color::Violet -}; - -static int user_color_index = 0; - -// +-------------------------------------------------------------------+ - -NetUser::NetUser(const char* n) -: name(n), netid(0), host(false), -rank(0), flight_time(0), missions(0), kills(0), losses(0), -auth_state(NetAuth::NET_AUTH_INITIAL), -auth_level(NetAuth::NET_AUTH_MINIMAL) -{ - if (user_color_index < 0 || user_color_index >= 12) - user_color_index = 0; - - color = user_colors[user_color_index++]; - - ZeroMemory(salt, sizeof(salt)); -} - -NetUser::NetUser(const Player* player) -: netid(0), host(false), -rank(0), flight_time(0), missions(0), kills(0), losses(0), -auth_state(NetAuth::NET_AUTH_INITIAL), -auth_level(NetAuth::NET_AUTH_MINIMAL) -{ - if (user_color_index < 0 || user_color_index >= 12) - user_color_index = 0; - - color = user_colors[user_color_index++]; - - if (player) { - name = player->Name(); - pass = player->Password(); - signature = player->Signature(); - squadron = player->Squadron(); - rank = player->Rank(); - flight_time = player->FlightTime(); - missions = player->Missions(); - kills = player->Kills(); - losses = player->Losses(); - } - - ZeroMemory(salt, sizeof(salt)); -} - -NetUser::~NetUser() -{ } - -// +-------------------------------------------------------------------+ - -Text -NetUser::GetDescription() -{ - Text content; - - content += "name \""; - content += SafeQuotes(name); - content += "\" sig \""; - content += SafeQuotes(signature); - content += "\" squad \""; - content += SafeQuotes(squadron); - - char buffer[256]; - sprintf_s(buffer, "\" rank %d time %d miss %d kill %d loss %d host %s ", - rank, flight_time, missions, kills, losses, - host ? "true" : "false"); - - content += buffer; - - return content; -} - -// +-------------------------------------------------------------------+ - -bool -NetUser::IsAuthOK() const -{ - return auth_state == NetAuth::NET_AUTH_OK; -} \ No newline at end of file +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: NetUser.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + This class represents a user connecting to the multiplayer lobby +*/ + + +#include "MemDebug.h" +#include "NetUser.h" +#include "NetAuth.h" +#include "NetLobby.h" +#include "Player.h" +#include "FormatUtil.h" + +// +-------------------------------------------------------------------+ + +static Color user_colors[] = { + Color::BrightBlue, + Color::BrightRed, + Color::BrightGreen, + Color::Cyan, + Color::Orange, + Color::Magenta, + Color::Yellow, + Color::White, + Color::Gray, + Color::DarkRed, + Color::Tan, + Color::Violet +}; + +static int user_color_index = 0; + +// +-------------------------------------------------------------------+ + +NetUser::NetUser(const char* n) + : name(n), netid(0), host(false), + rank(0), flight_time(0), missions(0), kills(0), losses(0), + auth_state(NetAuth::NET_AUTH_INITIAL), + auth_level(NetAuth::NET_AUTH_MINIMAL) +{ + if (user_color_index < 0 || user_color_index >= 12) + user_color_index = 0; + + color = user_colors[user_color_index++]; + + ZeroMemory(salt, sizeof(salt)); +} + +NetUser::NetUser(const Player* player) + : netid(0), host(false), + rank(0), flight_time(0), missions(0), kills(0), losses(0), + auth_state(NetAuth::NET_AUTH_INITIAL), + auth_level(NetAuth::NET_AUTH_MINIMAL) +{ + if (user_color_index < 0 || user_color_index >= 12) + user_color_index = 0; + + color = user_colors[user_color_index++]; + + if (player) { + name = player->Name(); + pass = player->Password(); + signature = player->Signature(); + squadron = player->Squadron(); + rank = player->Rank(); + flight_time = player->FlightTime(); + missions = player->Missions(); + kills = player->Kills(); + losses = player->Losses(); + } + + ZeroMemory(salt, sizeof(salt)); +} + +NetUser::~NetUser() +{ } + +// +-------------------------------------------------------------------+ + +Text +NetUser::GetDescription() +{ + Text content; + + content += "name \""; + content += SafeQuotes(name); + content += "\" sig \""; + content += SafeQuotes(signature); + content += "\" squad \""; + content += SafeQuotes(squadron); + + char buffer[256]; + sprintf_s(buffer, "\" rank %d time %d miss %d kill %d loss %d host %s ", + rank, flight_time, missions, kills, losses, + host ? "true" : "false"); + + content += buffer; + + return content; +} + +// +-------------------------------------------------------------------+ + +bool +NetUser::IsAuthOK() const +{ + return auth_state == NetAuth::NET_AUTH_OK; +} -- cgit v1.1