From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/NetUnitDlg.h | 93 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 93 insertions(+) create mode 100644 Stars45/NetUnitDlg.h (limited to 'Stars45/NetUnitDlg.h') diff --git a/Stars45/NetUnitDlg.h b/Stars45/NetUnitDlg.h new file mode 100644 index 0000000..5b8b4fd --- /dev/null +++ b/Stars45/NetUnitDlg.h @@ -0,0 +1,93 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: NetUnitDlg.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Multiplayer Unit Selection Dialog Active Window class +*/ + +#ifndef NetUnitDlg_h +#define NetUnitDlg_h + +#include "Types.h" +#include "FormWindow.h" +#include "Bitmap.h" +#include "Button.h" +#include "ComboBox.h" +#include "ListBox.h" +#include "EditBox.h" +#include "Font.h" + +// +--------------------------------------------------------------------+ + +class MenuScreen; +class NetClientConfig; +class NetLobby; +class NetChatEntry; +class NetUser; + +// +--------------------------------------------------------------------+ + +class NetUnitDlg : public FormWindow +{ +public: + NetUnitDlg(Screen* s, FormDef& def, MenuScreen* mgr); + virtual ~NetUnitDlg(); + + virtual void RegisterControls(); + virtual void Show(); + virtual void ExecFrame(); + + // Operations: + virtual void OnSelect(AWEvent* event); + virtual void OnUnit(AWEvent* event); + virtual void OnMap(AWEvent* event); + virtual void OnUnMap(AWEvent* event); + virtual void OnBan(AWEvent* event); + virtual void OnBanConfirm(AWEvent* event); + virtual void OnApply(AWEvent* event); + virtual void OnCancel(AWEvent* event); + + virtual void ExecLobbyFrame(); + + virtual bool GetHostMode() const { return host_mode; } + virtual void SetHostMode(bool h) { host_mode = h; } + +protected: + virtual void GetAvailable(); + virtual void GetUnits(); + virtual void GetChat(); + virtual void SendChat(Text msg); + virtual void CheckUnitMapping(); + + MenuScreen* manager; + + ListBox* lst_players; + ListBox* lst_units; + ListBox* lst_chat; + EditBox* edt_chat; + + Button* btn_select; + Button* btn_map; + Button* btn_unmap; + Button* btn_ban; + Button* btn_apply; + Button* btn_cancel; + + NetLobby* net_lobby; + + int last_chat; + int unit_index; + bool host_mode; +}; + +// +--------------------------------------------------------------------+ + +#endif NetUnitDlg_h + -- cgit v1.1