From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/NetLobbyClient.h | 104 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 104 insertions(+) create mode 100644 Stars45/NetLobbyClient.h (limited to 'Stars45/NetLobbyClient.h') diff --git a/Stars45/NetLobbyClient.h b/Stars45/NetLobbyClient.h new file mode 100644 index 0000000..9cb4549 --- /dev/null +++ b/Stars45/NetLobbyClient.h @@ -0,0 +1,104 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: NetLobbyClient.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + UDP-oriented network lobby client class +*/ + + +#ifndef NetLobbyClient_h +#define NetLobbyClient_h + +#include "NetLobby.h" +#include "NetClientConfig.h" + +// +-------------------------------------------------------------------+ + +class NetLobbyClient : public NetLobby +{ +public: + NetLobbyClient(); + NetLobbyClient(const NetAddr& server_addr); + virtual ~NetLobbyClient(); + + int operator == (const NetLobbyClient& c) const { return this == &c; } + + virtual void ExecFrame(); + virtual bool Login(bool host=false); + virtual bool Logout(); + virtual int GetLastError() const { return exit_code; } + + // actions: + virtual bool Ping(); + virtual void GameStart(); + virtual void GameStop(); + + virtual void BanUser(NetUser* user); + + virtual void AddChat(NetUser* user, const char* msg, bool route=true); + virtual List& + GetChat(); + + NetAddr GetServerAddr() const { return addr; } + virtual bool IsHost() const { return host; } + virtual bool IsClient() const { return true; } + + virtual List& GetUsers(); + virtual List& GetCampaigns(); + virtual List& GetUnitMap(); + virtual void MapUnit(int n, const char* user, bool lock=false); + virtual void SelectMission(DWORD id); + virtual Mission* GetSelectedMission(); + + virtual List& GetServerMods(); + + // overrides for ping support: + virtual const Text& GetMachineInfo(); + virtual int GetStatus() const; + virtual int NumUsers(); + virtual bool HasHost(); + virtual WORD GetGamePort(); + +protected: + virtual void SendData(int type, Text msg); + virtual void DoServerInfo(NetPeer* peer, Text msg); + virtual void DoServerMods(NetPeer* peer, Text msg); + virtual void DoAuthUser(NetPeer* peer, Text msg); + virtual void DoChat(NetPeer* peer, Text msg); + virtual void DoUserList(NetPeer* peer, Text msg); + virtual void DoMissionList(NetPeer* peer, Text msg); + virtual void DoMissionSelect(NetPeer* peer, Text msg); + virtual void DoMissionData(NetPeer* peer, Text msg); + virtual void DoUnitList(NetPeer* peer, Text msg); + virtual void DoMapUnit(NetPeer* peer, Text msg); + virtual void DoGameStart(NetPeer* peer, Text msg); + virtual void DoExit(NetPeer* peer, Text msg); + + DWORD server_id; + NetAddr addr; + bool host; + Text gamepass; + int exit_code; + + NetServerInfo server_info; + List missions; + + bool temporary; + DWORD ping_req_time; + DWORD chat_req_time; + DWORD user_req_time; + DWORD camp_req_time; + DWORD unit_req_time; + DWORD mods_req_time; +}; + +// +-------------------------------------------------------------------+ + +#endif NetLobbyClient_h \ No newline at end of file -- cgit v1.1