From 0052edae47d1e6ae613497c524719eff5838f52a Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 18 Feb 2022 23:54:30 +0100 Subject: Switched to use GetIntance for Game instead of static methods --- Stars45/NetClientDlg.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'Stars45/NetClientDlg.cpp') diff --git a/Stars45/NetClientDlg.cpp b/Stars45/NetClientDlg.cpp index 38eee72..8b64ca5 100644 --- a/Stars45/NetClientDlg.cpp +++ b/Stars45/NetClientDlg.cpp @@ -168,9 +168,9 @@ NetClientDlg::ShowServers() lst_servers->AddItemWithData(info->name, (DWORD) i); lst_servers->SetItemText(i, 1, info->type); lst_servers->SetItemText(i, 2, info->password); - lst_servers->SetItemText(i, 3, Game::GetText("NetClientDlg.offline")); + lst_servers->SetItemText(i, 3, Game::GetInstance()->GetText("NetClientDlg.offline")); lst_servers->SetItemText(i, 4, "0"); - lst_servers->SetItemText(i, 5, Game::GetText("NetClientDlg.not-avail")); + lst_servers->SetItemText(i, 5, Game::GetInstance()->GetText("NetClientDlg.not-avail")); i++; } @@ -199,7 +199,7 @@ NetClientDlg::UpdateServers() NetServerInfo* info = config->GetServerList().at(n); lst_servers->SetItemText(i, 0, info->name); - Text status = Game::GetText("NetClientDlg.offline"); + Text status = Game::GetInstance()->GetText("NetClientDlg.offline"); if (info->ping_time > 0 && info->ping_time < 10000) { char buffer[32]; @@ -208,16 +208,16 @@ NetClientDlg::UpdateServers() switch (info->status) { default: - case NetServerInfo::OFFLINE: status = Game::GetText("NetClientDlg.offline"); break; - case NetServerInfo::LOBBY: status = Game::GetText("NetClientDlg.lobby"); break; - case NetServerInfo::BRIEFING: status = Game::GetText("NetClientDlg.briefing"); break; - case NetServerInfo::ACTIVE: status = Game::GetText("NetClientDlg.active"); break; - case NetServerInfo::DEBRIEFING: status = Game::GetText("NetClientDlg.debriefing"); break; - case NetServerInfo::PERSISTENT: status = Game::GetText("NetClientDlg.persistent"); break; + case NetServerInfo::OFFLINE: status = Game::GetInstance()->GetText("NetClientDlg.offline"); break; + case NetServerInfo::LOBBY: status = Game::GetInstance()->GetText("NetClientDlg.lobby"); break; + case NetServerInfo::BRIEFING: status = Game::GetInstance()->GetText("NetClientDlg.briefing"); break; + case NetServerInfo::ACTIVE: status = Game::GetInstance()->GetText("NetClientDlg.active"); break; + case NetServerInfo::DEBRIEFING: status = Game::GetInstance()->GetText("NetClientDlg.debriefing"); break; + case NetServerInfo::PERSISTENT: status = Game::GetInstance()->GetText("NetClientDlg.persistent"); break; } } else { - lst_servers->SetItemText(i, 5, Game::GetText("NetClientDlg.not-avail")); + lst_servers->SetItemText(i, 5, Game::GetInstance()->GetText("NetClientDlg.not-avail")); } lst_servers->SetItemText(i, 3, status); -- cgit v1.1