From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/NavLight.h | 158 ++++++++++++++++++++++++++++++----------------------- 1 file changed, 91 insertions(+), 67 deletions(-) (limited to 'Stars45/NavLight.h') diff --git a/Stars45/NavLight.h b/Stars45/NavLight.h index 3f9513b..9431a83 100644 --- a/Stars45/NavLight.h +++ b/Stars45/NavLight.h @@ -1,67 +1,91 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: NavLight.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Navigation Lights System class -*/ - -#ifndef NavLight_h -#define NavLight_h - -#include "Types.h" -#include "System.h" -#include "DriveSprite.h" -#include "Geometry.h" - -// +--------------------------------------------------------------------+ - -class NavLight : public System -{ -public: - enum Constants { MAX_LIGHTS = 8 }; - - NavLight(double period, double scale); - NavLight(const NavLight& rhs); - virtual ~NavLight(); - - static void Initialize(); - static void Close(); - - virtual void ExecFrame(double seconds); - - int NumBeacons() const { return nlights; } - Sprite* Beacon(int index) const { return beacon[index]; } - bool IsEnabled() const { return enable; } - - virtual void Enable(); - virtual void Disable(); - virtual void AddBeacon(Point loc, DWORD pattern, int type=1); - virtual void SetPeriod(double p); - virtual void SetPattern(int index, DWORD p); - virtual void SetOffset(DWORD o); - - virtual void Orient(const Physical* rep); - -protected: - double period; - double scale; - bool enable; - - int nlights; - - Point loc[MAX_LIGHTS]; - DriveSprite* beacon[MAX_LIGHTS]; - DWORD pattern[MAX_LIGHTS]; - int beacon_type[MAX_LIGHTS]; - DWORD offset; -}; - -#endif NavLight_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: NavLight.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Navigation Lights System class +*/ + +#ifndef NavLight_h +#define NavLight_h + +#include "Types.h" +#include "System.h" +#include "DriveSprite.h" +#include "Geometry.h" + +// +--------------------------------------------------------------------+ + +class NavLight : public System +{ +public: + enum Constants { MAX_LIGHTS = 8 }; + + NavLight(double period, double scale); + NavLight(const NavLight& rhs); + virtual ~NavLight(); + + static void Initialize(); + static void Close(); + + virtual void ExecFrame(double seconds); + + int NumBeacons() const { return nlights; } + Sprite* Beacon(int index) const { return beacon[index]; } + bool IsEnabled() const { return enable; } + + virtual void Enable(); + virtual void Disable(); + virtual void AddBeacon(Point loc, DWORD pattern, int type=1); + virtual void SetPeriod(double p); + virtual void SetPattern(int index, DWORD p); + virtual void SetOffset(DWORD o); + + virtual void Orient(const Physical* rep); + +protected: + double period; + double scale; + bool enable; + + int nlights; + + Point loc[MAX_LIGHTS]; + DriveSprite* beacon[MAX_LIGHTS]; + DWORD pattern[MAX_LIGHTS]; + int beacon_type[MAX_LIGHTS]; + DWORD offset; +}; + +#endif NavLight_h + -- cgit v1.1