From 0052edae47d1e6ae613497c524719eff5838f52a Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 18 Feb 2022 23:54:30 +0100 Subject: Switched to use GetIntance for Game instead of static methods --- Stars45/NavLight.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Stars45/NavLight.cpp') diff --git a/Stars45/NavLight.cpp b/Stars45/NavLight.cpp index 413b338..9461405 100644 --- a/Stars45/NavLight.cpp +++ b/Stars45/NavLight.cpp @@ -28,8 +28,8 @@ NavLight::NavLight(double p, double s) : System(COMPUTER, 32, "Navigation Lights", 1, 0), period(p), nlights(0), scale(s), enable(true) { - name = Game::GetText("sys.nav-light"); - abrv = Game::GetText("sys.nav-light.abrv"); + name = Game::GetInstance()->GetText("sys.nav-light"); + abrv = Game::GetInstance()->GetText("sys.nav-light.abrv"); ZeroMemory(beacon, sizeof(beacon)); ZeroMemory(beacon_type, sizeof(beacon_type)); @@ -99,7 +99,7 @@ void NavLight::ExecFrame(double seconds) { if (enable && power_on) { - double t = (Game::GameTime()+offset) / 1000.0; + double t = (Game::GetInstance()->GameTime()+offset) / 1000.0; DWORD n = (int) (fmod(t, period) * 32 / period); DWORD code = 1 << n; -- cgit v1.1