From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/NavDlg.cpp | 1126 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1126 insertions(+) create mode 100644 Stars45/NavDlg.cpp (limited to 'Stars45/NavDlg.cpp') diff --git a/Stars45/NavDlg.cpp b/Stars45/NavDlg.cpp new file mode 100644 index 0000000..5c702c4 --- /dev/null +++ b/Stars45/NavDlg.cpp @@ -0,0 +1,1126 @@ +/* Project Starshatter 5.0 + Destroyer Studios LLC + Copyright © 1997-2007. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: NavDlg.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== +*/ + +#include "MemDebug.h" +#include "NavDlg.h" +#include "MapView.h" +#include "MsnElemDlg.h" +#include "BaseScreen.h" +#include "Element.h" +#include "Ship.h" +#include "ShipDesign.h" +#include "Sim.h" +#include "Galaxy.h" +#include "StarSystem.h" +#include "Instruction.h" +#include "NavSystem.h" +#include "FormatUtil.h" +#include "Campaign.h" +#include "Contact.h" +#include "Mission.h" + +#include "Game.h" +#include "Keyboard.h" +#include "Mouse.h" +#include "ListBox.h" + +// +--------------------------------------------------------------------+ +// DECLARE MAPPING FUNCTIONS: +DEF_MAP_CLIENT(NavDlg, OnView); +DEF_MAP_CLIENT(NavDlg, OnFilter); +DEF_MAP_CLIENT(NavDlg, OnSelect); +DEF_MAP_CLIENT(NavDlg, OnCommit); +DEF_MAP_CLIENT(NavDlg, OnCancel); +DEF_MAP_CLIENT(NavDlg, OnEngage); +DEF_MAP_CLIENT(NavDlg, OnMapDown); +DEF_MAP_CLIENT(NavDlg, OnMapMove); +DEF_MAP_CLIENT(NavDlg, OnMapClick); +DEF_MAP_CLIENT(NavDlg, OnClose); + +// +--------------------------------------------------------------------+ + +static char* filter_name[] = { + "SYSTEM", "PLANET", + "SECTOR", "STATION", + "STARSHIP", "FIGHTER" +}; + +static char* commit_name = "Commit"; +static char* cancel_name = "Cancel"; + +static Color commit_color(53,159,67); +static Color cancel_color(160,8,8); + + +// Supported Selection Modes: + +const int SELECT_NONE = -1; +const int SELECT_SYSTEM = 0; +const int SELECT_PLANET = 1; +const int SELECT_REGION = 2; +const int SELECT_STATION = 3; +const int SELECT_STARSHIP = 4; +const int SELECT_FIGHTER = 5; + +const int VIEW_GALAXY = 0; +const int VIEW_SYSTEM = 1; +const int VIEW_REGION = 2; + +// +--------------------------------------------------------------------+ + +NavDlg::NavDlg(Screen* s, FormDef& def, BaseScreen* mgr) + : FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr), + loc_labels(0), dst_labels(0), loc_data(0), dst_data(0), + seln_list(0), info_list(0), seln_mode(SELECT_REGION), + nav_edit_mode(NAV_EDIT_NONE), star_map(0), map_win(0), + star_system(0), ship(0), mission(0), editor(false) +{ + Init(def); +} + +NavDlg::~NavDlg() +{ } + +void +NavDlg::RegisterControls() +{ + int i; + + map_win = FindControl(100); + + if (map_win) { + star_map = new(__FILE__,__LINE__) MapView(map_win); + + REGISTER_CLIENT(EID_LBUTTON_DOWN, map_win, NavDlg, OnMapDown); + REGISTER_CLIENT(EID_MOUSE_MOVE, map_win, NavDlg, OnMapMove); + REGISTER_CLIENT(EID_MAP_CLICK, map_win, NavDlg, OnMapClick); + } + + for (i = 0; i < 3; i++) { + view_btn[i] = (Button*) FindControl(101 + i); + REGISTER_CLIENT(EID_CLICK, view_btn[i], NavDlg, OnView); + } + + close_btn = (Button*) FindControl(2); + + if (close_btn) + REGISTER_CLIENT(EID_CLICK, close_btn, NavDlg, OnClose); + + zoom_in_btn = (Button*) FindControl(110); + zoom_out_btn = (Button*) FindControl(111); + + for (i = 0; i < 6; i++) { + filter_btn[i] = (Button*) FindControl(401 + i); + REGISTER_CLIENT(EID_CLICK, filter_btn[i], NavDlg, OnFilter); + } + + commit_btn = (Button*) FindControl(1); + + if (commit_btn) { + REGISTER_CLIENT(EID_CLICK, commit_btn, NavDlg, OnEngage); + } + + loc_labels = FindControl(601); + dst_labels = FindControl(602); + loc_data = FindControl(701); + dst_data = FindControl(702); + + seln_list = (ListBox*) FindControl(801); + + if (seln_list) { + seln_list->SetSelectedStyle(ListBox::LIST_ITEM_STYLE_FILLED_BOX); + REGISTER_CLIENT(EID_SELECT, seln_list, NavDlg, OnSelect); + } + + info_list = (ListBox*) FindControl(802); + + if (star_map) { + star_map->SetViewMode(VIEW_SYSTEM); + view_btn[1]->SetButtonState(1); + + star_map->SetSelectionMode(2); + } + + UpdateSelection(); +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::SetSystem(StarSystem* s) +{ + if (star_system == s) + return; + + star_system = s; + + if (star_map) { + Campaign* c = Campaign::GetCampaign(); + Sim* sim = Sim::GetSim(); + + if (sim && sim->GetSystemList().size()) { + star_map->SetGalaxy(sim->GetSystemList()); + } + else if (mission && mission->GetSystemList().size()) { + star_map->SetGalaxy(mission->GetSystemList()); + } + else if (c && c->GetSystemList().size()) { + star_map->SetGalaxy(c->GetSystemList()); + } + else { + Galaxy* g = Galaxy::GetInstance(); + if (g) + star_map->SetGalaxy(g->GetSystemList()); + } + + star_map->SetSystem(s); + } + + // flush old object pointers: + stars.clear(); + planets.clear(); + regions.clear(); + contacts.clear(); + + if (star_system) { + // insert objects from star system: + ListIter star = star_system->Bodies(); + while (++star) { + switch (star->Type()) { + case Orbital::STAR: stars.append(star.value()); + break; + case Orbital::PLANET: + case Orbital::MOON: planets.append(star.value()); + break; + } + + ListIter planet = star->Satellites(); + while (++planet) { + planets.append(planet.value()); + + ListIter moon = planet->Satellites(); + while (++moon) { + planets.append(moon.value()); + } + } + } + + ListIter rgn = star_system->AllRegions(); + while (++rgn) + regions.append(rgn.value()); + } + + // sort region list by distance from the star: + regions.sort(); +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::SetShip(Ship* s) +{ + if (ship == s) + return; + + ship = s; + + if (ship) + SetSystem(ship->GetRegion()->System()); + + if (star_map) { + Sim* sim = Sim::GetSim(); + + if (sim && sim->GetSystemList().size()) + star_map->SetGalaxy(sim->GetSystemList()); + + star_map->SetShip(ship); + + if (ship) { + star_map->SetRegion(ship->GetRegion()->GetOrbitalRegion()); + UseViewMode(VIEW_REGION); + star_map->SetSelectedShip(ship); + } + } + + for (int i = 0; i < 6; i++) + filter_btn[i]->SetButtonState(0); + + filter_btn[SELECT_REGION]->SetButtonState(1); + UseFilter(SELECT_STARSHIP); + UpdateSelection(); +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::SetMission(Mission* m) +{ + if (!m && mission == m) + return; + + if (mission == m && star_system == m->GetStarSystem()) + return; + + mission = m; + + if (mission) { + SetSystem(mission->GetStarSystem()); + } + + if (star_map) { + Campaign* c = Campaign::GetCampaign(); + Sim* sim = Sim::GetSim(); + + star_map->SetMission(0); // prevent building map menu twice + + if (sim && sim->GetSystemList().size()) { + star_map->SetGalaxy(sim->GetSystemList()); + } + else if (mission && mission->GetSystemList().size()) { + star_map->SetGalaxy(mission->GetSystemList()); + } + else if (c && c->GetSystemList().size()) { + star_map->SetGalaxy(c->GetSystemList()); + } + else { + Galaxy* g = Galaxy::GetInstance(); + if (g) + star_map->SetGalaxy(g->GetSystemList()); + } + + if (mission) { + star_map->SetMission(mission); + star_map->SetRegionByName(mission->GetRegion()); + + if (star_map->GetViewMode() == VIEW_REGION) { + ListIter elem = mission->GetElements(); + while (++elem) { + MissionElement* e = elem.value(); + + if (e->Player()) + star_map->SetSelectedElem(e); + } + } + } + } + + bool updated = false; + + if (mission) { + Orbital* rgn = 0; + rgn = mission->GetStarSystem()->FindOrbital(mission->GetRegion()); + + if (rgn) { + SelectRegion((OrbitalRegion*) rgn); + updated = true; + } + } + + if (!updated) + UpdateSelection(); +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::SetEditorMode(bool e) +{ + editor = e; + + if (star_map) + star_map->SetEditorMode(editor); +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::ExecFrame() +{ + Sim* sim = Sim::GetSim(); + + if (loc_labels && ship) { + char loc_buf[512]; + char x[16]; + char y[16]; + char z[16]; + char d[16]; + + FormatNumber(x, -ship->Location().x); + FormatNumber(y, ship->Location().z); + FormatNumber(z, ship->Location().y); + + strcpy(loc_buf, Game::GetText("NavDlg.loc-labels").data()); + loc_labels->SetText(loc_buf); + + if (sim->GetActiveRegion()) { + sprintf(loc_buf, "\n%s\n%s\n%s, %s, %s", + (const char*) star_system->Name(), + (const char*) sim->GetActiveRegion()->Name(), + x, y, z); + + } + else { + sprintf(loc_buf, "\n%s\nPlanck Space?\n%s, %s, %s", + (const char*) star_system->Name(), x, y, z); + } + + loc_data->SetText(loc_buf); + + if (ship) { + NavSystem* navsys = ship->GetNavSystem(); + + if (ship->GetNextNavPoint() == 0 || !navsys) { + commit_btn->SetText(Game::GetText("NavDlg.commit")); + commit_btn->SetBackColor(commit_color); + commit_btn->SetEnabled(false); + } + else if (navsys) { + commit_btn->SetEnabled(true); + + if (navsys->AutoNavEngaged()) { + commit_btn->SetText(Game::GetText("NavDlg.cancel")); + commit_btn->SetBackColor(cancel_color); + } + else { + commit_btn->SetText(Game::GetText("NavDlg.commit")); + commit_btn->SetBackColor(commit_color); + } + } + } + + if (dst_labels) { + Instruction* navpt = ship->GetNextNavPoint(); + + if (navpt && navpt->Region()) { + FormatNumber(x, navpt->Location().x); + FormatNumber(y, navpt->Location().y); + FormatNumber(z, navpt->Location().z); + + double distance = 0; + Point npt = navpt->Region()->Location() + navpt->Location(); + if (sim->GetActiveRegion()) + npt -= sim->GetActiveRegion()->Location(); + + npt = npt.OtherHand(); + + // distance from self to navpt: + distance = Point(npt - ship->Location()).length(); + FormatNumber(d, distance); + + strcpy(loc_buf, Game::GetText("NavDlg.dst-labels").data()); + dst_labels->SetText(loc_buf); + + sprintf(loc_buf, "\n%s\n%s\n%s, %s, %s\n%s", + (const char*) star_system->Name(), + (const char*) navpt->Region()->Name(), + x, y, z, d); + dst_data->SetText(loc_buf); + } + else { + dst_labels->SetText(Game::GetText("NavDlg.destination")); + dst_data->SetText(Game::GetText("NavDlg.not-avail")); + } + } + } + + UpdateSelection(); + UpdateLists(); + + if (Keyboard::KeyDown(VK_ADD) || + (zoom_in_btn && zoom_in_btn->GetButtonState() > 0)) { + star_map->ZoomIn(); + } + else if (Keyboard::KeyDown(VK_SUBTRACT) || + (zoom_out_btn && zoom_out_btn->GetButtonState() > 0)) { + star_map->ZoomOut(); + } + + else if (star_map->TargetRect().Contains(Mouse::X(),Mouse::Y())) { + + if (Mouse::Wheel() > 0) { + star_map->ZoomIn(); + star_map->ZoomIn(); + star_map->ZoomIn(); + } + + else if (Mouse::Wheel() < 0) { + star_map->ZoomOut(); + star_map->ZoomOut(); + star_map->ZoomOut(); + } + } + + if (nav_edit_mode == NAV_EDIT_NONE) + Mouse::SetCursor(Mouse::ARROW); + else + Mouse::SetCursor(Mouse::CROSS); +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::OnView(AWEvent* event) +{ + int use_filter_mode = -1; + + view_btn[VIEW_GALAXY]->SetButtonState(0); + view_btn[VIEW_SYSTEM]->SetButtonState(0); + view_btn[VIEW_REGION]->SetButtonState(0); + + if (view_btn[0] == event->window) { + star_map->SetViewMode(VIEW_GALAXY); + view_btn[VIEW_GALAXY]->SetButtonState(1); + use_filter_mode = SELECT_SYSTEM; + } + + else if (view_btn[VIEW_SYSTEM] == event->window) { + star_map->SetViewMode(VIEW_SYSTEM); + view_btn[VIEW_SYSTEM]->SetButtonState(1); + use_filter_mode = SELECT_REGION; + } + + else if (view_btn[VIEW_REGION] == event->window) { + star_map->SetViewMode(VIEW_REGION); + view_btn[VIEW_REGION]->SetButtonState(1); + use_filter_mode = SELECT_STARSHIP; + } + + if (use_filter_mode >= 0) { + for (int i = 0; i < 6; i++) { + if (i == use_filter_mode) + filter_btn[i]->SetButtonState(1); + else + filter_btn[i]->SetButtonState(0); + } + + UseFilter(use_filter_mode); + } +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::OnFilter(AWEvent* event) +{ + int filter_index = -1; + for (int i = 0; i < 6; i++) { + if (filter_btn[i] == event->window) { + filter_index = i; + filter_btn[i]->SetButtonState(1); + } + else { + filter_btn[i]->SetButtonState(0); + } + } + + if (filter_index >= 0) + UseFilter(filter_index); +} + +void +NavDlg::UseFilter(int filter_index) +{ + seln_mode = filter_index; + + star_map->SetSelectionMode(seln_mode); + UpdateSelection(); + UpdateLists(); +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::UseViewMode(int mode) +{ + if (mode >= 0 && mode < 3) { + int use_filter_mode = -1; + + view_btn[VIEW_GALAXY]->SetButtonState(0); + view_btn[VIEW_SYSTEM]->SetButtonState(0); + view_btn[VIEW_REGION]->SetButtonState(0); + + if (mode == 0) { + star_map->SetViewMode(VIEW_GALAXY); + view_btn[VIEW_GALAXY]->SetButtonState(1); + use_filter_mode = SELECT_SYSTEM; + } + + else if (mode == 1) { + star_map->SetViewMode(VIEW_SYSTEM); + view_btn[VIEW_SYSTEM]->SetButtonState(1); + use_filter_mode = SELECT_REGION; + } + + else if (mode == 2) { + star_map->SetViewMode(VIEW_REGION); + view_btn[VIEW_REGION]->SetButtonState(1); + use_filter_mode = SELECT_STARSHIP; + } + + if (use_filter_mode >= 0) { + for (int i = 0; i < 6; i++) { + filter_btn[i]->SetButtonState(i == use_filter_mode); + } + + UseFilter(use_filter_mode); + } + } +} + +void +NavDlg::SelectStar(Orbital* star) +{ + UseViewMode(0); + + if (stars.size()) { + int sel = 0; + + ListIter iter = stars; + while (++iter) { + if (iter.value() == star) { + int old_seln_mode = seln_mode; + UseFilter(SELECT_SYSTEM); + SelectObject(sel); + UseFilter(old_seln_mode); + return; + } + + sel++; + } + } +} + +void +NavDlg::SelectPlanet(Orbital* planet) +{ + UseViewMode(1); + + if (planets.size()) { + int sel = 0; + + ListIter iter = planets; + while (++iter) { + if (iter.value() == planet) { + int old_seln_mode = seln_mode; + UseFilter(SELECT_PLANET); + SelectObject(sel); + UseFilter(old_seln_mode); + return; + } + + sel++; + } + } +} + +void +NavDlg::SelectRegion(OrbitalRegion* rgn) +{ + UseViewMode(2); + + if (regions.size()) { + int sel = 0; + + ListIter iter = regions; + while (++iter) { + if (iter.value() == rgn) { + int old_seln_mode = seln_mode; + UseFilter(SELECT_REGION); + SelectObject(sel); + UseFilter(old_seln_mode); + return; + } + + sel++; + } + } +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::OnSelect(AWEvent* event) +{ + int index = -1; + + for (int i = 0; i < seln_list->NumItems(); i++) + if (seln_list->IsSelected(i)) + index = i; + + if (index >= 0) + SelectObject(index); +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::SelectObject(int index) +{ + Text selected = seln_list->GetItemText(index); + int selection = seln_list->GetItemData(index); + + star_map->SetSelection(selection); + SetSystem(star_map->GetSystem()); +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::UpdateSelection() +{ + if (!info_list) + return; + + if (!star_map) + return; + + info_list->ClearItems(); + + Text units_km = Text(" ") + Game::GetText("NavDlg.units.kilometers"); + Text units_tonnes = Text(" ") + Game::GetText("NavDlg.units.tonnes"); + + if (seln_mode <= SELECT_REGION) { + Orbital* s = star_map->GetSelection(); + + if (s) { + char radius[32]; + char mass[32]; + char orbit[32]; + char period[32]; + char units[32]; + + double p = s->Period(); + + if (p < 60) { + sprintf(units, " %s", Game::GetText("NavDlg.units.seconds").data()); + } + else if (p < 3600) { + p /= 60; + sprintf(units, " %s", Game::GetText("NavDlg.units.minutes").data()); + } + else if (p < 24 * 3600) { + p /= 3600; + sprintf(units, " %s", Game::GetText("NavDlg.units.hours").data()); + } + else if (p < 365.25 * 24 * 3600) { + p /= 24*3600; + sprintf(units, " %s", Game::GetText("NavDlg.units.days").data()); + } + else { + p /= 365.25*24*3600; + sprintf(units, " %s", Game::GetText("NavDlg.units.years").data()); + } + + FormatNumberExp(radius, s->Radius()/1000); + FormatNumberExp(mass, s->Mass()/1000); + FormatNumberExp(orbit, s->Orbit()/1000); + FormatNumberExp(period, p); + + strcat(radius, units_km.data()); + strcat(mass, units_tonnes.data()); + strcat(orbit, units_km.data()); + strcat(period, units); + + if (seln_mode >= SELECT_SYSTEM) { + info_list->AddItem(Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); + info_list->AddItem(Game::GetText("NavDlg.radius")); + if (s->Mass() > 0) + info_list->AddItem(Game::GetText("NavDlg.mass")); + info_list->AddItem(Game::GetText("NavDlg.orbit")); + info_list->AddItem(Game::GetText("NavDlg.period")); + + int row = 0; + info_list->SetItemText(row++, 1, s->Name()); + info_list->SetItemText(row++, 1, radius); + if (s->Mass() > 0) + info_list->SetItemText(row++, 1, mass); + info_list->SetItemText(row++, 1, orbit); + info_list->SetItemText(row++, 1, period); + } + } + } + + else if (seln_mode == SELECT_STATION || + seln_mode == SELECT_STARSHIP || + seln_mode == SELECT_FIGHTER) { + + Ship* sel_ship = star_map->GetSelectedShip(); + MissionElement* sel_elem = star_map->GetSelectedElem(); + + if (sel_ship) { + Text order_desc = Game::GetText("NavDlg.none"); + char shield[16]; + char hull[16]; + char range[32]; + + sprintf(shield, "%03d", sel_ship->ShieldStrength()); + sprintf(hull, "%03d", sel_ship->HullStrength()); + sprintf(range, Game::GetText("NavDlg.not-avail").data()); + + if (ship) { + FormatNumberExp(range, Point(sel_ship->Location()-ship->Location()).length()/1000); + strcat(range, units_km.data()); + } + + info_list->AddItem(Game::GetText("NavDlg.name")); + info_list->AddItem(Game::GetText("NavDlg.class")); + info_list->AddItem(Game::GetText("NavDlg.sector")); + info_list->AddItem(Game::GetText("NavDlg.shield")); + info_list->AddItem(Game::GetText("NavDlg.hull")); + info_list->AddItem(Game::GetText("NavDlg.range")); + info_list->AddItem(Game::GetText("NavDlg.orders")); + + int row = 0; + info_list->SetItemText(row++, 1, sel_ship->Name()); + info_list->SetItemText(row++, 1, Text(sel_ship->Abbreviation()) + Text(" ") + Text(sel_ship->Design()->display_name)); + info_list->SetItemText(row++, 1, sel_ship->GetRegion()->Name()); + info_list->SetItemText(row++, 1, shield); + info_list->SetItemText(row++, 1, hull); + info_list->SetItemText(row++, 1, range); + info_list->SetItemText(row++, 1, order_desc); + } + + else if (sel_elem) { + Text order_desc = Game::GetText("NavDlg.none"); + char range[32]; + + MissionElement* self = mission->GetElements()[0]; + if (self) + FormatNumberExp(range, Point(sel_elem->Location()-self->Location()).length()/1000); + else + strcpy(range, "0"); + + strcat(range, units_km.data()); + + info_list->AddItem(Game::GetText("NavDlg.name")); + info_list->AddItem(Game::GetText("NavDlg.class")); + info_list->AddItem(Game::GetText("NavDlg.sector")); + info_list->AddItem(Game::GetText("NavDlg.range")); + info_list->AddItem(Game::GetText("NavDlg.orders")); + + int row = 0; + info_list->SetItemText(row++, 1, sel_elem->Name()); + + if (sel_elem->GetDesign()) + info_list->SetItemText(row++, 1, sel_elem->Abbreviation() + Text(" ") + sel_elem->GetDesign()->name); + else + info_list->SetItemText(row++, 1, Game::GetText("NavDlg.unknown")); + + info_list->SetItemText(row++, 1, sel_elem->Region()); + info_list->SetItemText(row++, 1, range); + info_list->SetItemText(row++, 1, order_desc); + } + } +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::UpdateLists() +{ + if (!seln_list) + return; + + int seln_index = -1; + int top_index = -1; + + if (seln_list->IsSelecting()) + seln_index = seln_list->GetListIndex(); + + top_index = seln_list->GetTopIndex(); + + seln_list->ClearItems(); + + switch (seln_mode) { + case SELECT_SYSTEM: + { + seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); + int i = 0; + ListIter iter = star_map->GetGalaxy(); + while (++iter) + seln_list->AddItemWithData(iter->Name(), i++); + } + break; + + case SELECT_PLANET: + { + seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); + int i = 0; + ListIter iter = planets; + while (++iter) { + if (iter->Type() == Orbital::MOON) + seln_list->AddItemWithData(Text("- ") + Text(iter->Name()), i++); + else + seln_list->AddItemWithData(iter->Name(), i++); + } + } + break; + + case SELECT_REGION: + { + seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); + int i = 0; + ListIter iter = regions; + while (++iter) { + seln_list->AddItemWithData(iter->Name(), i++); + } + } + break; + + case SELECT_STATION: + case SELECT_STARSHIP: + case SELECT_FIGHTER: + { + seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); + int i = 0; + + if (mission) { + ListIter elem = mission->GetElements(); + while (++elem) { + MissionElement* e = elem.value(); + bool filter_ok = + (seln_mode == SELECT_STATION && e->IsStatic()) || + (seln_mode == SELECT_STARSHIP && e->IsStarship() && !e->IsStatic()) || + (seln_mode == SELECT_FIGHTER && e->IsDropship() && !e->IsSquadron()); + + if (filter_ok) { + bool visible = editor || + e->GetIFF() == 0 || + e->GetIFF() == mission->Team() || + e->IntelLevel() > Intel::KNOWN; + + if (visible) + seln_list->AddItemWithData(e->Name(), e->Identity()); + } + } + } + + else if (ship) { + Sim* sim = Sim::GetSim(); + ListIter r_iter = sim->GetRegions(); + while (++r_iter) { + SimRegion* rgn = r_iter.value(); + + ListIter s_iter = rgn->Ships(); + while (++s_iter) { + Ship* s = s_iter.value(); + bool filter_ok = + (seln_mode == SELECT_STATION && s->IsStatic()) || + (seln_mode == SELECT_STARSHIP && s->IsStarship() && !s->IsStatic()) || + (seln_mode == SELECT_FIGHTER && s->IsDropship()); + + + if (filter_ok) { + bool visible = s->GetIFF() == 0 || + s->GetIFF() == ship->GetIFF() || + s->GetElement() && + s->GetElement()->IntelLevel() > Intel::KNOWN; + + if (visible) + seln_list->AddItemWithData(s->Name(), s->Identity()); + } + } + } + } + } + break; + + default: + break; + } + + if (top_index >= 0) + seln_list->ScrollTo(top_index); + + if (seln_index >= 0) + seln_list->SetSelected(seln_index); + + else + CoordinateSelection(); +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::OnEngage(AWEvent* event) +{ + bool hide = false; + + if (ship) { + NavSystem* navsys = ship->GetNavSystem(); + if (navsys) { + if (navsys->AutoNavEngaged()) { + navsys->DisengageAutoNav(); + commit_btn->SetText(Game::GetText("NavDlg.commit")); + commit_btn->SetBackColor(commit_color); + } + else { + navsys->EngageAutoNav(); + commit_btn->SetText(Game::GetText("NavDlg.cancel")); + commit_btn->SetBackColor(cancel_color); + hide = true; + } + + Sim* sim = Sim::GetSim(); + if (sim) + ship->SetControls(sim->GetControls()); + } + } + + if (manager && hide) + manager->ShowNavDlg(); // also hides +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::OnCommit(AWEvent* event) +{ + if (manager) + manager->ShowNavDlg(); // also hides +} + + +// +--------------------------------------------------------------------+ + +void +NavDlg::OnCancel(AWEvent* event) +{ + if (manager) + manager->ShowNavDlg(); // also hides +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::SetNavEditMode(int mode) +{ + if (nav_edit_mode != mode) { + if (mode != NAV_EDIT_NONE) { + int map_mode = star_map->GetSelectionMode(); + if (map_mode != -1) + seln_mode = map_mode; + + star_map->SetSelectionMode(-1); + } + else { + star_map->SetSelectionMode(seln_mode); + } + + nav_edit_mode = mode; + } +} + +int +NavDlg::GetNavEditMode() +{ + return nav_edit_mode; +} + +void +NavDlg::OnMapDown(AWEvent* event) +{ +} + +void +NavDlg::OnMapMove(AWEvent* event) +{ +} + +void +NavDlg::OnMapClick(AWEvent* event) +{ + static DWORD click_time = 0; + + SetSystem(star_map->GetSystem()); + CoordinateSelection(); + + // double-click: + if (Game::RealTime() - click_time < 350) { + MissionElement* elem = star_map->GetSelectedElem(); + MsnElemDlg* msn_elem_dlg = manager->GetMsnElemDlg(); + + if (elem && msn_elem_dlg) { + msn_elem_dlg->SetMission(mission); + msn_elem_dlg->SetMissionElement(elem); + manager->ShowMsnElemDlg(); + } + } + + click_time = Game::RealTime(); +} + +void +NavDlg::CoordinateSelection() +{ + if (!seln_list || !star_map) + return; + + switch (seln_mode) { + default: + case SELECT_SYSTEM: + case SELECT_PLANET: + case SELECT_REGION: + { + seln_list->ClearSelection(); + + Orbital* selected = star_map->GetSelection(); + + if (selected) { + for (int i = 0; i < seln_list->NumItems(); i++) { + if (seln_list->GetItemText(i) == selected->Name() || + seln_list->GetItemText(i) == Text("- ") + selected->Name()) { + seln_list->SetSelected(i, true); + } + } + } + } + break; + + case SELECT_STATION: + case SELECT_STARSHIP: + case SELECT_FIGHTER: + { + seln_list->ClearSelection(); + + Ship* selected = star_map->GetSelectedShip(); + MissionElement* elem = star_map->GetSelectedElem(); + + if (selected) { + for (int i = 0; i < seln_list->NumItems(); i++) { + if (seln_list->GetItemText(i) == selected->Name()) { + seln_list->SetSelected(i, true); + } + } + } + + else if (elem) { + for (int i = 0; i < seln_list->NumItems(); i++) { + if (seln_list->GetItemText(i) == elem->Name()) { + seln_list->SetSelected(i, true); + } + } + } + } + break; + } +} + +// +--------------------------------------------------------------------+ + +void +NavDlg::OnClose(AWEvent* event) +{ + if (manager) + manager->HideNavDlg(); +} -- cgit v1.1